public static void WriteBytesBE(this ushort val, byte[] buffer, int offset) { ContractsCommon.NotNull(buffer, "buffer"); ContractsCommon.ValidOffsetLength(0, buffer.Length, offset, UINT16_SIZE, "offset", "offset"); buffer[offset] = (byte)(val >> 8); buffer[offset + 1] = (byte)val; }
public static void WriteBytes(this uint val, byte[] buffer, int offset) { ContractsCommon.NotNull(buffer, "buffer"); ContractsCommon.ValidOffsetLength(0, buffer.Length, offset, UINT32_SIZE, "offset", "offset"); buffer[offset] = (byte)val; buffer[offset + 1] = (byte)(val >> 8); buffer[offset + 2] = (byte)(val >> 16); buffer[offset + 3] = (byte)(val >> 24); }
public static ushort ReadUInt16BE(this byte[] buffer, int offset) { ContractsCommon.NotNull(buffer, "buffer"); ContractsCommon.ValidOffsetLength(0, buffer.Length, offset, UINT16_SIZE, "offset", "offset"); ushort val = (ushort)(((uint)buffer[offset]) << 8); val |= buffer[offset + 1]; return(val); }
public static uint ReadUInt32(this byte[] buffer, int offset) { ContractsCommon.NotNull(buffer, "buffer"); ContractsCommon.ValidOffsetLength(0, buffer.Length, offset, UINT32_SIZE, "offset", "offset"); uint val = buffer[offset]; val |= ((uint)buffer[offset + 1]) << 8; val |= ((uint)buffer[offset + 2]) << 16; val |= ((uint)buffer[offset + 3]) << 24; return(val); }
public static void WriteBytesBE(this ulong val, byte[] buffer, int offset) { ContractsCommon.NotNull(buffer, "buffer"); ContractsCommon.ValidOffsetLength(0, buffer.Length, offset, UINT64_SIZE, "offset", "offset"); buffer[offset] = (byte)(val >> 56); buffer[offset + 1] = (byte)(val >> 48); buffer[offset + 2] = (byte)(val >> 40); buffer[offset + 3] = (byte)(val >> 32); buffer[offset + 4] = (byte)(val >> 24); buffer[offset + 5] = (byte)(val >> 16); buffer[offset + 6] = (byte)(val >> 8); buffer[offset + 7] = (byte)val; }
public static ulong ReadUInt64BE(this byte[] buffer, int offset) { ContractsCommon.NotNull(buffer, "buffer"); ContractsCommon.ValidOffsetLength(0, buffer.Length, offset, UINT64_SIZE, "offset", "offset"); ulong val = ((ulong)buffer[offset]) << 56; val |= ((ulong)buffer[offset + 1]) << 48; val |= ((ulong)buffer[offset + 2]) << 40; val |= ((ulong)buffer[offset + 3]) << 32; val |= ((ulong)buffer[offset + 4]) << 24; val |= ((ulong)buffer[offset + 5]) << 16; val |= ((ulong)buffer[offset + 6]) << 8; val |= buffer[offset + 7]; return(val); }