public ActorStateTransfering(uint id, Machine machine) : base(id, machine) { if (string.IsNullOrEmpty(mProgressBarName)) { DBConstText db = DBManager.GetInstance().GetDB <DBConstText>(); mProgressBarName = string.Format("{0}{1}", db.Text("TRANSFER"), db.Text("ING")); } }
public static string GetConstText(string key) { DBConstText dbText = DBManager.Instance.GetDB <DBConstText>(); if (dbText != null) { var res = dbText.Text(key); res = res.Replace("\\n", "\n"); return(res); } return(string.Empty); }