public static void savePlayerToList(int source, PlayerJob job) { if (PlayersJobs.ContainsKey(source)) { PlayersJobs[source] = job; } else { PlayersJobs.Add(source, job); } }
public static void savePlayerToList(Player player, PlayerJob job) { int source = ID.GetPLayerId(player); if (PlayersJobs.ContainsKey(source)) { PlayersJobs[source] = job; } else { PlayersJobs.Add(source, job); } }