static void Main(string[] args) { // Console.WriteLine("Hello World!"); Wizard raymond = new Wizard("Raymond"); // Wizard harry = new Wizard("Harry Potter"); // raymond.Attack(harry); Ninja gaiden = new Ninja("Ninja Gaiden"); gaiden.Steal(raymond); gaiden.Attack(raymond); System.Console.WriteLine(raymond.Health); }
static void Main(string[] args) { Human Michelle = new Human("Michelle"); Wizard Bailey = new Wizard("Bailey"); Ninja Mark = new Ninja("Mark"); Samurai Kevin = new Samurai("Kevin"); while (Michelle.Health > 50) { Mark.Attack(Michelle); } Console.WriteLine($"Michelle's health is at {Michelle.Health}."); Bailey.Heal(Michelle); }
static void Main(string[] args) { Wizard zamzadar = new Wizard("Zamzadar"); Ninja shadowMan = new Ninja("Shadow Man"); Samurai hanzou = new Samurai("Hanzou"); zamzadar.Attack(shadowMan); shadowMan.Attack(hanzou); hanzou.Attack(zamzadar); zamzadar.Heal(hanzou); shadowMan.Steal(zamzadar); hanzou.Meditate(); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Human human1 = new Human("Amy"); Human human2 = new Human("Tom"); Wizard wizard1 = new Wizard("Wizard-Will"); Ninja ninja1 = new Ninja("Ninja-Nick"); Samurai samurai1 = new Samurai("Samurai-Sam"); human1.Attack(human2); wizard1.Attack(human2); wizard1.Heal(human2); ninja1.Attack(human2); ninja1.Steal(human2); samurai1.Attack(human2); samurai1.Meditate(); }