private void SendNewTick(RealmTime time) { var sendEntities = new List<Entity>(); try { foreach (var i in _clientEntities.Where(i => i.UpdateCount > _lastUpdate[i])) { sendEntities.Add(i); _lastUpdate[i] = i.UpdateCount; } } catch (Exception ex) { Logger.Error(ex); } if (questEntity != null && (!_lastUpdate.ContainsKey(questEntity) || questEntity.UpdateCount > _lastUpdate[questEntity])) { sendEntities.Add(questEntity); _lastUpdate[questEntity] = questEntity.UpdateCount; } var p = new NewTickPacket(); _tickId++; p.TickId = _tickId; p.TickTime = time.thisTickTimes; p.UpdateStatuses = sendEntities.Select(_ => _.ExportStats()).ToArray(); Client.SendPacket(p); SaveToCharacter(); }
void SendNewTick(RealmTime time) { var sendEntities = new List<Entity>(); try { foreach (var i in clientEntities) { if (i.UpdateCount > lastUpdate[i]) { sendEntities.Add(i); lastUpdate[i] = i.UpdateCount; } } } catch { Console.ForegroundColor = ConsoleColor.DarkRed; Console.Out.WriteLine("Crash halted - Nobody likes death..."); Console.ForegroundColor = ConsoleColor.White; } if (questEntity != null && (!lastUpdate.ContainsKey(questEntity) || questEntity.UpdateCount > lastUpdate[questEntity])) { sendEntities.Add(questEntity); lastUpdate[questEntity] = questEntity.UpdateCount; } NewTickPacket p = new NewTickPacket(); tickId++; p.TickId = tickId; p.TickTime = time.thisTickTimes; p.UpdateStatuses = sendEntities.Select(_ => _.ExportStats()).ToArray(); psr.SendPacket(p); SaveToCharacter(); }
void SendNewTick(RealmTime time) { if (tickPassed > 1) { tickPassed--; timePassed += time.thisTickTimes; return; } else { tickPassed = LogicTicker.TPS / TICK_PER_SECOND; tickIdTime = time.tickTimes; } var sendEntities = new List<Entity>(); foreach (var i in clientEntities) { if (i.UpdateCount > lastUpdate[i]) { sendEntities.Add(i); lastUpdate[i] = i.UpdateCount; } } if (questEntity != null && (!lastUpdate.ContainsKey(questEntity) || questEntity.UpdateCount > lastUpdate[questEntity])) { sendEntities.Add(questEntity); lastUpdate[questEntity] = questEntity.UpdateCount; } NewTickPacket p = new NewTickPacket(); tickId++; p.TickId = tickId; p.TickTime = timePassed; timePassed = time.thisTickTimes; p.UpdateStatuses = sendEntities.Select(_ => _.ExportStats()).ToArray(); psr.SendPacket(p); SaveToCharacter(); }