public static SpawnMinionImmediate Instance(short objType, float radius, int minCount, int maxCount) { var key = new Tuple<short, float, int, int>(objType, radius, minCount, maxCount); SpawnMinionImmediate ret; if (!instances.TryGetValue(key, out ret)) ret = instances[key] = new SpawnMinionImmediate(objType, radius, minCount, maxCount); return ret; }
public static SpawnMinionImmediate Instance(short objType, float radius, int minCount, int maxCount) { var key = new Tuple <short, float, int, int>(objType, radius, minCount, maxCount); SpawnMinionImmediate ret; if (!instances.TryGetValue(key, out ret)) { ret = instances[key] = new SpawnMinionImmediate(objType, radius, minCount, maxCount); } return(ret); }