示例#1
0
            private void ApplyFiter()
            {
                dirty = false;
                refs  = new Dictionary <string, FR2_Ref>();

                foreach (KeyValuePair <string, List <string> > item in FR2_Setting.IgnoreFiltered)
                {
                    foreach (string item2 in item.Value)
                    {
                        string guid = AssetDatabase.AssetPathToGUID(item2);
                        if (string.IsNullOrEmpty(guid))
                        {
                            continue;
                        }

                        FR2_Asset asset = FR2_Cache.Api.Get(guid, true);
                        var       r     = new FR2_Ref(0, 0, asset, null, item.Key);
                        refs.Add(guid, r);
                    }
                }

                groupIgnore.Reset
                (
                    refs.Values.ToList(),
                    rf => rf.asset != null ? rf.asset.guid : "",
                    GetGroup,
                    SortGroup
                );
            }
示例#2
0
        public void RefreshSort()
        {
            if (list == null)
            {
                return;
            }


            if (list.Count > 0 && list[0].isSceneRef == false && FR2_Setting.SortMode == Sort.Size)
            {
                list = list.OrderByDescending(x => x.asset.fileSize).ToList();
            }
            else
            {
                list.Sort((r1, r2) =>
                {
                    if (r1.isSceneRef && r2.isSceneRef)
                    {
                        var rs1 = r1 as FR2_SceneRef;
                        var rs2 = r2 as FR2_SceneRef;
                        if (rs1 != null && rs2 != null)
                        {
                            return(SortAsset(rs1.sceneFullPath, rs2.sceneFullPath,
                                             rs1.targetType, rs2.targetType,
                                             FR2_Setting.SortMode == Sort.Path));
                        }
                    }

                    if (r1.isSceneRef)
                    {
                        return(0);
                    }

                    if (r2.isSceneRef)
                    {
                        return(1);
                    }

                    int v = string.IsNullOrEmpty(searchTerm) ? 0 : r2.matchingScore.CompareTo(r1.matchingScore);
                    if (v != 0)
                    {
                        return(v);
                    }

                    return(SortAsset(
                               r1.asset.assetPath, r2.asset.assetPath,
                               r1.asset.extension, r2.asset.extension,
                               FR2_Setting.SortMode == Sort.Path
                               ));
                });
            }


            //folderDrawer.GroupByAssetType(list);
            groupDrawer.Reset(list,
                              rf => rf.isSceneRef ? rf.GetSceneObjId() : rf.asset.guid
                              , GetGroup, SortGroup);
        }
示例#3
0
 private void ResetGroup()
 {
     //folderDrawer.GroupByAssetType(list);
     groupDrawer.Reset(list,
                       rf => rf.asset.guid
                       , GetGroup, SortGroup);
     if (window != null)
     {
         window.Repaint();
     }
 }