/// <summary>
        /// Constructor.
        /// </summary>
        public MidiController()
        {
            // Get an instance to the event handler and subscribe to the SequencerPositionChanged event.
            this.globalEventHandlerInstance = GlobalEventHandler.GetInstance();

            // Selected MIDI device.
            deviceSelectorString = MidiInPort.GetDeviceSelector();

            // Activate device watcher and add callbacks for state changes.
            deviceWatcher          = DeviceInformation.CreateWatcher(deviceSelectorString);
            deviceWatcher.Added   += DeviceWatcher_Added;
            deviceWatcher.Removed += DeviceWatcher_Removed;
            deviceWatcher.Updated += DeviceWatcher_Updated;
            deviceWatcher.EnumerationCompleted += DeviceWatcher_EnumerationCompleted;

            // Subscribe to changed MIDI device.
            this.globalEventHandlerInstance.SelectedMidiDeviceChanged += this.SelectedMidiDeviceChanged;

            // Subscribe to event to learn MIDI messages.
            this.globalEventHandlerInstance.LearnMidiEvent += this.LearnMidiEvent;

            // Initialize MIDI event triggers.
            for (int i = 0; i < Enum.GetNames(typeof(MidiEventType)).Length; i++)
            {
                learnedMidiTriggers[i] = new MidiEventTrigger();
            }
        }
示例#2
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        /// <summary>
        /// Load the MIDI event list from the settings.
        /// </summary>
        /// <param name="sender">Button the event was received from</param>
        /// <param name="e">RoutedEventArgs</param>
        private void LoadMidiSettings(object sender, RoutedEventArgs e)
        {
            // Iterate through all MIDI event types.
            for (int i = 0; i < 12; i++)
            {
                // Create a new MidiEventTrigger object.
                MidiEventTrigger tempMidiEventTrigger = new MidiEventTrigger();

                // Set the type based on the current step.
                tempMidiEventTrigger.type = (MidiEventType)i;

                // Get trigger id from the storage.
                tempMidiEventTrigger.id = (int)localSettings.Values[i.ToString()];

                // Set the extracted data to the active MIDI triggers.
                midiController.learnedMidiTriggers[i] = tempMidiEventTrigger;

                // Find the relevant button for this type.
                Button currentButtonElement = (Button)this.FindName("MidiEventType" + i.ToString());
                if (tempMidiEventTrigger.id != 0)
                {
                    // If this is an active trigger, highlight it.
                    currentButtonElement.Background = new SolidColorBrush(Color.FromArgb(255, 0, 71, 138));
                }
                else
                {
                    // If not, use the standard color for the button.
                    currentButtonElement.Background = this.themeButtonColor;
                }
            }

            // Done, set status text.
            StatusTextControl.Text = "MIDI settings restored.";
        }
        /// <summary>
        /// A new MIDI message was received.
        /// Check if the message is relevant by checking the trained MIDI events
        /// and if so, send a notification.
        /// </summary>
        /// <param name="sender">MIDI port that sent the message</param>
        /// <param name="args">MidiMessageReceivedEventArgs</param>
        private void MidiMessageReceived(MidiInPort sender, MidiMessageReceivedEventArgs args)
        {
            // Get the message as simple IMidiMessage.
            IMidiMessage rawMidiMessage = (IMidiMessage)args.Message;

            // Get the id and relevant value of the MIDI message.
            int midiMessageID    = this.ExtractMidiMessageID(rawMidiMessage);
            int midiMessageValue = this.ExtractMidiMessageValue(rawMidiMessage);

            // First check if we are in MIDI learn mode.
            // If so, do not interpret the message, but instead use the message to associate
            // its type with an event type.
            if (this.midiLearningActive)
            {
                // Initialize new MIDI event.
                MidiEventTrigger learnedMidiEvent = new MidiEventTrigger();
                learnedMidiEvent.type = this.midiLearningType;
                learnedMidiEvent.rawOriginalMessage = rawMidiMessage;

                // Set the ID of the message.
                learnedMidiEvent.id = midiMessageID;

                // Store identified MIDI event.
                this.learnedMidiTriggers[(int)this.midiLearningType] = learnedMidiEvent;
                this.midiLearningActive = false;

                // Notify that the event has been learned.
                this.globalEventHandlerInstance.NotifyMidiEventLearned(this.midiLearningType);

                // Do not continue to analyze the input.
                return;
            }

            // Iterate through all types if the message was recognized.
            for (int i = 0; i < Enum.GetNames(typeof(MidiEventType)).Length; i++)
            {
                if (this.learnedMidiTriggers[i].id == midiMessageID)
                {
                    // Relevant event found, send the notification.
                    MidiEvent midiEvent = new MidiEvent();
                    midiEvent.type  = this.learnedMidiTriggers[i].type;
                    midiEvent.value = midiMessageValue;
                    this.globalEventHandlerInstance.NotifyMidiEventReceived(midiEvent);
                }
            }
        }
示例#4
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        private void ResetMidiSettings(object sender, RoutedEventArgs e)
        {
            // Iterate through all MIDI event types.
            for (int i = 0; i < 12; i++)
            {
                // Create a new MidiEventTrigger object and fill it with empty data.
                MidiEventTrigger tempMidiEventTrigger = new MidiEventTrigger();
                tempMidiEventTrigger.type = (MidiEventType)i;
                tempMidiEventTrigger.id   = 0;

                // Set the extracted data to the active MIDI triggers.
                midiController.learnedMidiTriggers[i] = tempMidiEventTrigger;

                // Find the relevant button for this type and use the standard color.
                Button currentButtonElement = (Button)this.FindName("MidiEventType" + i.ToString());
                currentButtonElement.Background = this.themeButtonColor;
            }
        }