private void btnOK_Click(object sender, EventArgs e) { GAME.musicDuration = Convert.ToInt32(cb_answear.Text); GAME.GameDuration = Convert.ToInt32(cbdeep.Text); GAME.randomStart = check_random_start.Checked; GAME.WriteParam(); this.Hide(); //close(); }
private void fmenu_Load(object sender, EventArgs e) { GAME.ReadParam(); GAME.ReadMusic(); }