void OnWindowAdded(UwcWindow window) { if (window.parentWindow != null) { return; // handled by UwcWindowTextureChildrenManager } if (!window.isVisible || !window.isAltTabWindow || window.isBackground) { return; } window.RequestCapture(); AddWindowTexture(window); }
void OnWindowAdded(UwcWindow window) { if (!window.isAltTabWindow || window.isBackground) { return; } var gameObject = Instantiate(windowListItem, listRoot, false); var listItem = gameObject.GetComponent <UwcWindowListItem>(); listItem.window = window; listItem.list = this; items_.Add(window.id, listItem); window.RequestCaptureIcon(); window.RequestCapture(CapturePriority.Low); }