public static BlendTree CreateVirtualInstance(VirtualSerializedFile virtualFile, AnimatorController controller, StateConstant state, int nodeIndex) { return(virtualFile.CreateAsset((assetInfo) => new BlendTree(assetInfo, controller, state, nodeIndex))); }
public static AnimatorState CreateVirtualInstance(VirtualSerializedFile virtualFile, AnimatorController controller, int stateMachineIndex, int stateIndex, Vector3f position) { return(virtualFile.CreateAsset((assetInfo) => new AnimatorState(assetInfo, controller, stateMachineIndex, stateIndex, position))); }