public static void ShowEditor() { editor = GetWindow <uNodeEditor>(); editor.minSize = new Vector2(800, 600); editor.titleContent = new GUIContent("uNode Editor"); editor.manager = new uNodeManager(); }
public static void ShowWindow(uNodeEditor p) { parent = p; window = (uNodeSettingsWindow)GetWindow(typeof(uNodeSettingsWindow)); window.titleContent = new GUIContent("Settings"); window.minSize = new Vector2(300, 260); window.position = new Rect(new Vector2(Screen.width / 2f, Screen.height / 2f), window.minSize); window.Show(); }