protected override void PlayerSystemGameOverHandler(uFrameECSDemo.GameOver data, WavesGame group) { var handler = new PlayerSystemGameOverHandler(); handler.System = this; handler.Event = data; handler.Group = group; handler.Execute(); }
protected virtual void PlayerSystemGameOverHandler(uFrameECSDemo.GameOver data, WavesGame group) { var handler = new PlayerSystemGameOverHandler(); handler.System = this; handler.Event = data; handler.Group = group; handler.Execute(); }