示例#1
0
        private void AddTab(LayoutWindow layoutWindow)
        {
            tabs.Add(layoutWindow);

            layoutWindow.BeginWindows = () => BeginWindows();
            layoutWindow.EndWindows   = () => EndWindows();
        }
 protected void AddTab(string name, Enum identifier, LayoutWindow window)
 {
     Tabs.Add(new KeyValuePair <string, Enum>(name, identifier));
     window.OnRequestRepaint = () => OnRequestRepaint();
     window.BeginWindows     = () => BeginWindows();
     window.EndWindows       = () => EndWindows();
     Childs.Add(identifier, window);
 }
        public void OnGUI()
        {
            if (newGameWindow == null || openGameWindow == null)
            {
                newGameWindow  = new NewGameWindow(windowRect, new GUIContent("New"), "Window");
                openGameWindow = new OpenGameWindow(windowRect, new GUIContent("Open"), "Window");
            }

            windowWidth  = position.width;
            windowHeight = position.height;

            logoRect    = new Rect(0.01f * windowWidth, 0.01f * windowHeight, windowWidth * 0.98f, windowHeight * 0.25f);
            buttonsRect = new Rect(0.01f * windowWidth, 0.27f * windowHeight, windowWidth * 0.98f, windowHeight * 0.28f);
            windowRect  = new Rect(0.01f * windowWidth, 0.32f * windowHeight, 0.98f * windowWidth, 0.67f * windowHeight);

            GUI.DrawTexture(logoRect, logo);

            GUILayout.BeginArea(buttonsRect);
            GUILayout.BeginHorizontal();

            if (GUILayout.Button("New"))
            {
                OnWindowTypeChanged(WelcomeWindowType.New);
            }
            if (GUILayout.Button("Open"))
            {
                OnWindowTypeChanged(WelcomeWindowType.Open);
                openGameWindow.OpenFileDialog();
            }

            GUILayout.EndHorizontal();
            GUILayout.EndArea();

            BeginWindows();

            switch (openedWindow)
            {
            case WelcomeWindowType.New:
                m_Window1 = newGameWindow;
                break;

            case WelcomeWindowType.Open:
                m_Window1 = openGameWindow;
                break;
            }

            if (m_Window1 != null)
            {
                m_Window1.Rect = windowRect;
                m_Window1.OnGUI();
            }
            EndWindows();
        }
示例#4
0
        public void OnGUI()
        {
            GUI.DrawTexture(logoRect, logo);

            GUILayout.BeginArea(buttonsRect);
            GUILayout.BeginHorizontal();

            //if (GUILayout.Button(TC.get("GeneralText.New")))
            if (GUILayout.Button("New"))
            {
                OnWindowTypeChanged(WelcomeWindowType.New);
            }
            //if (GUILayout.Button(TC.get("GeneralText.Open")))
            if (GUILayout.Button("Open"))
            {
                OnWindowTypeChanged(WelcomeWindowType.Open);
                openGameWindow.OpenFileDialog();
            }
            //if (GUILayout.Button(Language.GetText("RECENT_GAME")))
            //{
            //    OnWindowTypeChanged(WelcomeWindowType.Recent);
            //}

            GUILayout.EndHorizontal();
            GUILayout.EndArea();

            BeginWindows();
            //GUI.enabled = m_Window1 == null;

            switch (openedWindow)
            {
            case WelcomeWindowType.New:
                m_Window1 = newGameWindow;
                break;

            case WelcomeWindowType.Open:
                m_Window1 = openGameWindow;
                break;
                //case WelcomeWindowType.Recent:
                //    m_Window1 = recentGameWindow;
                //    break;
            }

            if (m_Window1 != null)
            {
                m_Window1.OnGUI();
            }
            EndWindows();
        }
示例#5
0
        protected void OnGUI()
        {
            this.wantsMouseMove = WantsMouseMove;

            InitWindows();

            /**
             * UPPER MENU
             */
            EditorGUILayout.BeginHorizontal("Toolbar", GUILayout.Height(TOP_MENU_HEIGHT));
            if (GUILayout.Button(TC.get("MenuFile.Title"), "toolbarButton"))
            {
                fileMenu.menu.ShowAsContext();
            }
            if (GUILayout.Button(TC.get("MenuEdit.Title"), "toolbarButton"))
            {
                editMenu.menu.ShowAsContext();
            }
            if (GUILayout.Button(TC.get("MenuAdventure.Title"), "toolbarButton"))
            {
                adventureMenu.menu.ShowAsContext();
            }
            if (GUILayout.Button(TC.get("MenuChapters.Title"), "toolbarButton"))
            {
                chaptersMenu.menu.ShowAsContext();
            }
            if (GUILayout.Button(TC.get("MenuConfiguration.Title"), "toolbarButton"))
            {
                configurationMenu.menu.ShowAsContext();
            }
            if (GUILayout.Button(TC.get("About"), "toolbarButton"))
            {
                aboutMenu.menu.ShowAsContext();
            }
            EditorGUILayout.EndHorizontal();

            /**
             * LEFT MENU
             */
            if (Controller.Instance.Loaded)
            {
                EditorGUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
                EditorGUILayout.BeginVertical(GUILayout.Width(LEFT_MENU_WIDTH), GUILayout.ExpandHeight(true));

                scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);

                // Button event chapter
                if (GUILayout.Button(TC.get("Element.Name0")))
                {
                    OnWindowTypeChanged(EditorWindowType.Chapter);
                }

                // Button event scene
                extensions.ForEach(e => e.LayoutDrawLeftPanelContent(null, null));

                EditorGUILayout.EndScrollView();
                EditorGUILayout.EndVertical();

                /**
                 * WINDOWS
                 */

                windowArea = EditorGUILayout.BeginVertical(GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true));
                switch (openedWindow)
                {
                case EditorWindowType.Chapter:
                    m_Window = chapterWindow;
                    break;

                default:
                    if (extensionSelected != null)
                    {
                        m_Window = extensionSelected;
                    }
                    break;
                }

                if (m_Window != null)
                {
                    if (Event.current.type == EventType.Repaint && m_Window.Rect != windowArea)
                    {
                        m_Window.Rect = windowArea;
                        extensions.ForEach(e => e.Rect = windowArea);
                    }
                    m_Window.OnGUI();
                }

                EditorGUILayout.EndVertical();
                EditorGUILayout.EndHorizontal();


                var unclippedDrawReceiver = m_Window as IUnclippedDrawReceiver;
                if (unclippedDrawReceiver != null)
                {
                    unclippedDrawReceiver.UnclippedDraw(windowArea);
                }
            }
            else
            {
                GUILayout.Label("EditorWindow.NotLoaded".Traslate());
                if (GUILayout.Button("EditorWindow.OpenWelcome".Traslate()))
                {
                    Controller.OpenWelcomeWindow();
                }
                if (GUILayout.Button("EditorWindow.Reload".Traslate()))
                {
                    Controller.ResetInstance();
                    Controller.Instance.Init();
                    EditorWindowBase.RefreshWindows();
                }
                if (GUILayout.Button("GeneralText.New".Traslate()))
                {
                    var title = "EditorWindow.CreateNew.Title".Traslate();
                    var body  = "EditorWindow.CreateNew.Body".Traslate();
                    var yes   = "GeneralText.Yes".Traslate();
                    var no    = "GeneralText.No".Traslate();

                    if (EditorUtility.DisplayDialog(title, body, yes, no))
                    {
                        Controller.Instance.NewAdventure(Controller.FILE_ADVENTURE_1STPERSON_PLAYER);
                        Controller.OpenEditorWindow();
                        EditorWindowBase.RefreshWindows();
                    }
                }
            }
        }
        protected void OnGUI()
        {
            if (Locked)
            {
                GUI.depth = Int32.MaxValue;
                if (Event.current.type != EventType.Layout && Event.current.type != EventType.Repaint)
                {
                    Event.current.Use();
                }
            }
            else
            {
                GUI.depth = 0;
            }

            this.wantsMouseMove = WantsMouseMove;

            if (!inited)
            {
                Debug.Log("InitWindows " + inited);
                RefreshWindows();
            }

            /**
             * UPPER MENU
             */
            if (Menus != null && Menus.Count > 0)
            {
                EditorGUILayout.BeginHorizontal("Toolbar", GUILayout.Height(TOP_MENU_HEIGHT));
                foreach (var kv in Menus)
                {
                    if (GUILayout.Button(kv.Value, "toolbarButton"))
                    {
                        kv.Key.ShowAsContext();
                    }
                }
                EditorGUILayout.EndHorizontal();
            }

            /**
             * LEFT MENU
             */
            if (Controller.Instance.Loaded)
            {
                EditorGUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
                EditorGUILayout.BeginVertical(GUILayout.Width(LEFT_MENU_WIDTH), GUILayout.ExpandHeight(true));

                scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);

                // Button event scene
                if (Extensions != null)
                {
                    Extensions.ForEach(e => e.LayoutDrawLeftPanelContent(null, null));
                }

                EditorGUILayout.EndScrollView();
                EditorGUILayout.EndVertical();

                /**
                 * WINDOWS
                 */

                windowArea = EditorGUILayout.BeginVertical(GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true));

                if (extensionSelected != null)
                {
                    m_Window = extensionSelected;
                }

                if (m_Window != null)
                {
                    if (Event.current.type == EventType.Repaint && m_Window.Rect != windowArea)
                    {
                        m_Window.Rect = windowArea;
                        Extensions.ForEach(e => e.Rect = windowArea);
                    }
                    m_Window.OnGUI();
                }

                EditorGUILayout.EndVertical();
                EditorGUILayout.EndHorizontal();


                var unclippedDrawReceiver = m_Window as IUnclippedDrawReceiver;
                if (unclippedDrawReceiver != null)
                {
                    unclippedDrawReceiver.UnclippedDraw(windowArea);
                }
            }
            else
            {
                GUILayout.Label("EditorWindow.NotLoaded".Traslate());
                if (Controller.Instance.HasError)
                {
                    EditorGUILayout.TextArea(Controller.Instance.Error);
                }

                if (GUILayout.Button("EditorWindow.OpenWelcome".Traslate()))
                {
                    Controller.OpenWelcomeWindow();
                }
                if (GUILayout.Button("EditorWindow.Reload".Traslate()))
                {
                    Controller.ResetInstance();
                    Controller.Instance.Init();
                    RefreshWindows();
                }
                if (GUILayout.Button("GeneralText.New".Traslate()))
                {
                    var title = "EditorWindow.CreateNew.Title".Traslate();
                    var body  = "EditorWindow.CreateNew.Body".Traslate();
                    var yes   = "GeneralText.Yes".Traslate();
                    var no    = "GeneralText.No".Traslate();

                    if (EditorUtility.DisplayDialog(title, body, yes, no))
                    {
                        Controller.Instance.NewAdventure(Controller.FILE_ADVENTURE_1STPERSON_PLAYER);
                        Controller.OpenEditorWindow();
                        RefreshWindows();
                    }
                }
            }
        }
        void OnGUI()
        {
            if (!Controller.getInstance().Initialized())
            {
                this.OnEnable();
            }

            InitWindows();

            /**
             * UPPER MENU
             */
            EditorGUILayout.BeginHorizontal("Toolbar", GUILayout.Height(TOP_MENU_HEIGHT));
            if (GUILayout.Button(TC.get("MenuFile.Title"), "toolbarButton"))
            {
                fileMenu.menu.ShowAsContext();
            }
            if (GUILayout.Button(TC.get("MenuChapters.Title"), "toolbarButton"))
            {
                chaptersMenu.menu.ShowAsContext();
            }
            if (GUILayout.Button(TC.get("MenuConfiguration.Title"), "toolbarButton"))
            {
                configurationMenu.menu.ShowAsContext();
            }
            if (GUILayout.Button(TC.get("About"), "toolbarButton"))
            {
                aboutMenu.menu.ShowAsContext();
            }
            EditorGUILayout.EndHorizontal();

            /**
             * LEFT MENU
             */
            EditorGUILayout.BeginHorizontal(GUILayout.ExpandWidth(true));
            var leftMenuRect = EditorGUILayout.BeginVertical(GUILayout.Width(LEFT_MENU_WIDTH), GUILayout.ExpandHeight(true));

            //EditorGUILayout.BeginHorizontal(EditorGUILayout.MaxWidth(25), EditorGUILayout.MaxHeight(25));
            //if (EditorGUILayout.Button(undoTexture, EditorGUILayout.MaxWidth(25), EditorGUILayout.MaxHeight(25)))
            //{
            //    UndoAction();
            //}

            //EditorGUILayout.Space(5);

            //if (EditorGUILayout.Button(redoTexture, EditorGUILayout.MaxWidth(25), EditorGUILayout.MaxHeight(25)))
            //{
            //    RedoAction();
            //}
            //EditorGUILayout.EndHorizontal();

            //EditorGUILayout.Space(25);

            scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);

            // Button event chapter
            if (GUILayout.Button(TC.get("Element.Name0")))
            {
                OnWindowTypeChanged(EditorWindowType.Chapter);
            }

            // Button event scene
            extensions.ForEach(e => e.LayoutDrawLeftPanelContent(null, null));

            EditorGUILayout.EndScrollView();
            EditorGUILayout.EndVertical();

            /**
             * WINDOWS
             */

            windowArea = EditorGUILayout.BeginVertical(GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true));

            /*if (windowArea != null)
             * {
             *  windowArea = GUILayoutUtility.GetRect(0, 0, GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true));
             *  Debug.Log(Event.current.type + " " + windowArea);
             * }*/
            //GUI.BeginGroup(windowArea);
            GUILayout.Label("Here should be windows");
            BeginWindows();
            //extensionSelected.OnGUI();

            switch (openedWindow)
            {
            case EditorWindowType.Chapter:
                m_Window = chapterWindow;
                break;

            default:
                if (extensionSelected != null)
                {
                    m_Window = extensionSelected;
                }
                break;
            }

            if (m_Window != null)
            {
                //leftMenuRect
                m_Window.OnGUI();
                if (Event.current.type == EventType.repaint)
                {
                    if (m_Window.Rect != windowArea)
                    {
                        // We first draw it with the old size to make the window respond the size change
                        m_Window.OnGUI();
                        m_Window.Rect = windowArea;
                    }
                    extensions.ForEach(e => e.Rect = windowArea);
                }

                m_Window.OnGUI();
            }
            EndWindows();
            //GUI.EndGroup();
            EditorGUILayout.EndVertical();
            EditorGUILayout.EndHorizontal();
        }
 protected void AddTab(string name, Enum identifier, LayoutWindow window)
 {
     tabsManager.AddTab(name, identifier, window);
 }
 public TabsManager(LayoutWindow parent)
 {
     this.parent = parent;
     Tabs        = new List <KeyValuePair <string, Enum> >();
     Childs      = new Dictionary <Enum, LayoutWindow>();
 }