public void ProcessError(Vector error) { Matrix weightUpdate = error.Times(lastInput.Transpose()); layer.AcceptNewWeightUpdate(weightUpdate); Vector biasUpdate = layer.GetBiasVector().Plus(error); layer.AcceptNewBiasUpdate(biasUpdate); }
public Vector GetOutputLayerBias() { return(outputLayer.GetBiasVector()); }
public Vector GetHiddenLayerBias() { return(hiddenLayer.GetBiasVector()); }