示例#1
0
 static void writeI()
 {
     Turtle.Angle = 180;
     Turtle.Move(65);
     Turtle.Turn(-150);
     Turtle.Move(75);
     Turtle.Turn(150);
     Turtle.Move(65);
 }
示例#2
0
 static void writeM()
 {
     Turtle.Angle = 0;
     Turtle.Move(100);
     Turtle.Turn(160);
     Turtle.Move(105);
     Turtle.Turn(-140);
     Turtle.Move(105);
     Turtle.Turn(160);
     Turtle.Move(100);
 }
示例#3
0
 static void writeA()
 {
     Turtle.Angle = 0;
     Turtle.Turn(20);
     Turtle.Move(70);
     Turtle.Turn(140);
     Turtle.Move(70);
     Turtle.Turn(180);
     Turtle.Move(20);
     Turtle.Turn(-70);
     Turtle.Move(35);
 }
示例#4
0
 static void writeJA()
 {
     Turtle.Angle = 0;
     Turtle.Move(70);
     Turtle.Angle = 270;
     Turtle.Move(35);
     Turtle.Angle = 180;
     Turtle.Move(35);
     Turtle.Angle = 90;
     Turtle.Move(35);
     Turtle.Turn(135);
     Turtle.Move(50);
 }