/// <summary> /// Starts the screen capturing and register for the event. /// </summary> void setCaptureArea() { if (ScreenObserver == null) { ScreenObserver = new ScreenObserver(blinkTimer.timer, 1); // so_Changed event handles the rendering of the bitmap try { ScreenObserver.Changed -= new ScreenObserver.CaptureChangedEventHandler(so_Changed); } catch (Exception) { } ScreenObserver.Changed += new ScreenObserver.CaptureChangedEventHandler(so_Changed); } ScreenObserver.Start(); }