public override void Read(Iff iff, Stream stream) { using (var io = IoBuffer.FromStream(stream, ByteOrder.LITTLE_ENDIAN)) { io.ReadUInt32(); //pad Version = io.ReadUInt32(); string magic = io.ReadCString(4); functions = new OBJfFunctionEntry[io.ReadUInt32()]; for (int i=0; i<functions.Length; i++) { var result = new OBJfFunctionEntry(); result.ConditionFunction = io.ReadUInt16(); result.ActionFunction = io.ReadUInt16(); functions[i] = result; } } }
public override void Read(Iff iff, Stream stream) { using (var io = IoBuffer.FromStream(stream, ByteOrder.LITTLE_ENDIAN)) { io.ReadUInt32(); //pad Version = io.ReadUInt32(); string magic = io.ReadCString(4); functions = new OBJfFunctionEntry[io.ReadUInt32()]; for (int i = 0; i < functions.Length; i++) { var result = new OBJfFunctionEntry(); result.ConditionFunction = io.ReadUInt16(); result.ActionFunction = io.ReadUInt16(); functions[i] = result; } } }
public OBJfFunctionEntry[] GenerateFunctionTable(OBJD obj) { OBJfFunctionEntry[] result = new OBJfFunctionEntry[33]; result[0].ActionFunction = obj.BHAV_Init; result[1].ActionFunction = obj.BHAV_MainID; result[2].ActionFunction = obj.BHAV_Load; result[3].ActionFunction = obj.BHAV_Cleanup; result[4].ActionFunction = obj.BHAV_QueueSkipped; result[5].ActionFunction = obj.BHAV_AllowIntersectionID; result[6].ActionFunction = obj.BHAV_WallAdjacencyChanged; result[7].ActionFunction = obj.BHAV_RoomChange; result[8].ActionFunction = 0; //dynamic multi tile update result[9].ActionFunction = obj.BHAV_Place; result[10].ActionFunction = obj.BHAV_PickupID; result[11].ActionFunction = obj.BHAV_UserPlace; result[12].ActionFunction = obj.BHAV_UserPickup; result[13].ActionFunction = obj.BHAV_LevelInfo; result[14].ActionFunction = obj.BHAV_ServingSurface; result[15].ActionFunction = 0; //portal result[16].ActionFunction = obj.BHAV_GardeningID; result[17].ActionFunction = obj.BHAV_WashHandsID; result[18].ActionFunction = obj.BHAV_PrepareFoodID; result[19].ActionFunction = obj.BHAV_CookFoodID; result[20].ActionFunction = obj.BHAV_PlaceSurfaceID; result[21].ActionFunction = obj.BHAV_DisposeID; result[22].ActionFunction = obj.BHAV_EatID; result[23].ActionFunction = 0; //pickup from slor result[24].ActionFunction = obj.BHAV_WashDishID; result[25].ActionFunction = obj.BHAV_EatSurfaceID; result[26].ActionFunction = obj.BHAV_SitID; result[27].ActionFunction = obj.BHAV_StandID; result[28].ActionFunction = obj.BHAV_Clean; result[29].ActionFunction = 0; //repair result[30].ActionFunction = 0; //client house join result[31].ActionFunction = 0; //prepare for sale result[32].ActionFunction = 0; //house unload return result; }