示例#1
0
 public Gup7RequirementsModel()
 {
     Title = "7th Gup Green-High";
     Hands = new HandsModel()
     {
         Requirements = new List<string>()
         {
             "Gung bo/Middle defense/Reverse middle section punch",
             "Gung bo/Combination low-high defense",
             "Gung bo/Twin-outer forearm defense",
             "Ding bo/Knife hand defense/Four finger jab (bul jee)"
         }
     };
     Kicks = new KicksModel()
     {
         Requirements = new List<string>()
         {
             "Ding bo/Round kick",
             "Ding bo/Turning-back kick",
             "Gung bo/Round kick"
         }
     };
     Combinations = new CombinationsModel()
     {
         Requirements = new List<string>()
         {
             "Ding bo/Fake low-high front-snap kick",
             "Ding bo/Round kick/Turning-back kick",
             "Gung bo/High-low section punch/Round kick"
         }
     };
     StepSparring = new StepSparringModel()
     {
         Requirements = new List<string>()
         {
             "Punch defense/Vertical-chop counter",
             "Punch defense/Slapping-block horizontal elbow-strike back-fist counter",
             "Punch defense/Side-downward knee kick counter",
             "Punch defense/Round kick counter",
             "Punch defense/Turning-back kick counter"
         }
     };
     Weapons = new WeaponsModel()
     {
         Requirements = new List<string>()
         {
             "Double short sticks (Escrima)"
         }
     };
     Forms = new FormsModel()
     {
         Requirements = new List<string>()
         {
             "Liu Tung Wu (Six Animal Form) 17 movements (Tiger, Snake, Monkey, Ram, Dragon, Eagle)"
         }
     };
 }
示例#2
0
        public Gup8RequirementsModel()
        {
            Title = "8th Gup Green";
            Hands = new HandsModel()
            {
                Requirements = new List<string>()
                {
                    "Ma bo/Middle section punch",
                    "Gung bo/Low defense",
                    "Gung bo/Middle defense",
                    "Gung bo/High defense",
                    "Ding bo/Back-fist strike"
                }
            };
            Kicks = new KicksModel()
            {
                Requirements = new List<string>()
                {
                    "Ding bo/Low front-snap kick",
                    "Ding bo/Side-downward kick",
                    "Gung bo/Side-downward kick"
                }
            };
            Combinations = new CombinationsModel()
            {
                Requirements = new List<string>()
                {
                    "Ding bo/Side-downward kick/Back-fist strike",
                    "Ding bo/Low front-snap kick/Back-fist strike",
                    "Ding bo/Low front-snap kick/Side-downward kick/Back-fist strike"
                }
            };
            StepSparring = new StepSparringModel()
            {
                Requirements = new List<string>()
                {
                    "Punch defense/Punch counter",
                    "Punch defense/Forearm-strike counter",
                    "Punch defense/Horizontal chop counter",
                    "Punch defense/Front-snap kick counter",
                    "Punch defense/High side kick counter"
                }
            };

            Forms = new FormsModel()
            {
                Requirements = new List<string>()
                {
                    "Tao Fei Chuan (The Way of the Flying Fist) 20 Movements"
                }
            };
        }
示例#3
0
 public Gup4RequirementsModel()
 {
     Title = "4th Gup Gold";
     Hands = new HandsModel()
     {
         Requirements = new List<string>()
         {
             "Ma bo/Middle section punch",
             "Gung bo/Low defense",
             "Gung bo/Middle defense",
             "Gung bo/High defense",
             "Ding bo/Back-fist strike"
         }
     };
     Kicks = new KicksModel()
     {
         Requirements = new List<string>()
         {
             "Ding bo/Low front-snap kick",
             "Ding bo/Side-downward kick",
             "Gung bo/Side-downward kick"
         }
     };
     Blocking = new BlockingModel()
     {
         Requirements = new List<string>()
         {
             "Ding bo/Punch blocking",
             "Ding bo/Kick blocking",
             "Gung bo/Punch blocking",
             "Gung bo/Kick blocking"
         }
     };
     Breaks = new BreaksModel()
     {
         Requirements = new List<string>()
         {
             "Strangle holds: Front/Rear/Side",
             "Hug: Front over-arm",
             "Hug: Rear over-arm",
             "Hug: Front under-arm",
             "Hug: Rear under-arm",
             "Wrist holds/Breaks"
         }
     };
     Combinations = new CombinationsModel()
     {
         Requirements = new List<string>()
         {
             "Ding bo/Side-downward kick/Back-fist strike",
             "Ding bo/Low front-snap kick/Back-fist strike",
             "Ding bo/Low front-snap kick/Side-downward kick/Back-fist strike"
         }
     };
     Principles = new PrinciplesModel()
     {
         Requirements = new List<string>()
         {
             "Male entries",
             "Female entries"
         }
     };
     Forms = new FormsModel()
     {
         Requirements = new List<string>()
         {
             "Four Winds",
             "Monkey Staff Form"
         }
     };
 }