public void switchLayer(float dt) { //unschedule(Bug624Layer.switchLayer); CCScene scene = CCScene.node(); scene.addChild(Bug624Layer2.node(), 0); CCDirector.sharedDirector().replaceScene(CCTransitionFade.transitionWithDuration(2.0f, scene, new ccColor3B { r = 255, g = 255, b = 255 })); }
public static new Bug624Layer2 Create() { var ret = new Bug624Layer2(); ret.Init(); return ret; }