/* goodG2B() - use goodsource and badsink */ private static void GoodG2B() { int data; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; Container dataContainer = new Container(); dataContainer.containerOne = data; CWE789_Uncontrolled_Mem_Alloc__Random_ArrayList_67b.GoodG2BSink(dataContainer); }
public override void Bad() { int data; /* POTENTIAL FLAW: Set data to a random value */ data = (new Random()).Next(); Container dataContainer = new Container(); dataContainer.containerOne = data; CWE789_Uncontrolled_Mem_Alloc__Random_ArrayList_67b.BadSink(dataContainer); }