/* goodG2B1() - use goodsource and badsink by setting the static variable to false instead of true */
        private void GoodG2B1()
        {
            double data;

            goodG2B1PublicStatic = false;
            data = CWE197_Numeric_Truncation_Error__double_random_to_float_22b.GoodG2B1Source();
            {
                /* POTENTIAL FLAW: Convert data to a float, possibly causing a truncation error */
                IO.WriteLine((float)data);
            }
        }