/* goodG2B() - use GoodSource and BadSink */ private static void GoodG2B() { uint data; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; Hashtable dataHashtable = new Hashtable(5); dataHashtable.Add(0, data); dataHashtable.Add(1, data); dataHashtable.Add(2, data); CWE191_Integer_Underflow__UInt32_min_sub_72b.GoodG2BSink(dataHashtable); }
/* goodB2G() - use BadSource and GoodSink */ private static void GoodB2G() { uint data; /* POTENTIAL FLAW: Use the minimum size of the data type */ data = uint.MinValue; Hashtable dataHashtable = new Hashtable(5); dataHashtable.Add(0, data); dataHashtable.Add(1, data); dataHashtable.Add(2, data); CWE191_Integer_Underflow__UInt32_min_sub_72b.GoodB2GSink(dataHashtable); }
public override void Bad() { uint data; /* POTENTIAL FLAW: Use the minimum size of the data type */ data = uint.MinValue; Hashtable dataHashtable = new Hashtable(5); dataHashtable.Add(0, data); dataHashtable.Add(1, data); dataHashtable.Add(2, data); CWE191_Integer_Underflow__UInt32_min_sub_72b.BadSink(dataHashtable); }