/* goodB2G2() - use badsource and goodsink by reversing the blocks in the if in the sink function */ private void GoodB2G2() { uint data = 0u; /* POTENTIAL FLAW: Use a random value */ data = (uint)(new Random().Next(1 << 30)) << 2 | (uint)(new Random().Next(1 << 2)); goodB2G2PublicStatic = true; CWE190_Integer_Overflow__UInt32_rand_multiply_22b.GoodB2G2Sink(data); }