private void LookArea(string command) { FrameBuffer.ClearType(); FrameBuffer.AddLine_typeWrite(area.LookDescription()); PrintType(); }
public void printString(string u) { FrameBuffer.ClearType(); FrameBuffer.AddLine_typeWrite(u); PrintBuffer.PrintType(""); }
public void printArea() { FrameBuffer.ClearType(); FrameBuffer.AddLine_typeWrite(Player.Location().areaLook); PrintBuffer.PrintType(""); }
public void printArea(Area u) { FrameBuffer.ClearType(); FrameBuffer.AddLine_typeWrite(u.areaLook); PrintBuffer.PrintType(""); }