示例#1
0
 // tick: renders one frame
 public void Tick()
 {
     surface.Clear(0);
     inputManager.Update();
     _raytracer.HandleInput();
     _raytracer.Render();
 }
示例#2
0
文件: game.cs 项目: Rickkerd/Graphics
	    // tick: renders one frame
	    public void Tick()
	    {
            screen.Clear( 0 );
            
            rayTracer.Render();
	    }