public static Offset <TestMult> CreateTestMult(FlatBufferBuilder builder, VectorOffset playerStatOffset = default(VectorOffset)) { builder.StartObject(1); TestMult.AddPlayerStat(builder, playerStatOffset); return(TestMult.EndTestMult(builder)); }
public static TestMult GetRootAsTestMult(ByteBuffer _bb, TestMult obj) { return(obj.__init(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }