/// <summary> /// Deprecated Method for adding a new object to the T_fun_app EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToT_fun_app(T_fun_app t_fun_app) { base.AddObject("T_fun_app", t_fun_app); }
/// <summary> /// Create a new T_fun_app object. /// </summary> /// <param name="id">Initial value of the id property.</param> /// <param name="app_name">Initial value of the app_name property.</param> /// <param name="app_imgurl">Initial value of the app_imgurl property.</param> /// <param name="app_ver">Initial value of the app_ver property.</param> /// <param name="app_link">Initial value of the app_link property.</param> /// <param name="app_high">Initial value of the app_high property.</param> /// <param name="app_ind">Initial value of the app_ind property.</param> /// <param name="app_is_hot">Initial value of the app_is_hot property.</param> /// <param name="app_is_red">Initial value of the app_is_red property.</param> /// <param name="app_is_my">Initial value of the app_is_my property.</param> /// <param name="app_is_sys">Initial value of the app_is_sys property.</param> /// <param name="app_price">Initial value of the app_price property.</param> public static T_fun_app CreateT_fun_app(global::System.Int32 id, global::System.String app_name, global::System.String app_imgurl, global::System.Double app_ver, global::System.String app_link, global::System.Double app_high, global::System.Int32 app_ind, global::System.Int32 app_is_hot, global::System.Int32 app_is_red, global::System.Int32 app_is_my, global::System.Int32 app_is_sys, global::System.Double app_price) { T_fun_app t_fun_app = new T_fun_app(); t_fun_app.id = id; t_fun_app.app_name = app_name; t_fun_app.app_imgurl = app_imgurl; t_fun_app.app_ver = app_ver; t_fun_app.app_link = app_link; t_fun_app.app_high = app_high; t_fun_app.app_ind = app_ind; t_fun_app.app_is_hot = app_is_hot; t_fun_app.app_is_red = app_is_red; t_fun_app.app_is_my = app_is_my; t_fun_app.app_is_sys = app_is_sys; t_fun_app.app_price = app_price; return t_fun_app; }