示例#1
0
 public FixtureEnumerator(FixtureCollection collection, List <Fixture> list)
 {
     this._collection      = collection;
     this._list            = list;
     this._generationStamp = collection._generationStamp;
     i = -1;
 }
示例#2
0
        public Body()
        {
            FixtureList = new FixtureCollection(this);

            _enabled         = true;
            _awake           = true;
            _sleepingAllowed = true;
            _xf.q            = Complex.One;

            BodyType = BodyType.Static;
        }
示例#3
0
 void IDisposable.Dispose()
 {
     _collection = null;
     _list       = null;
     i           = -1;
 }