示例#1
0
        public uint GetSize()
        {
            uint size = 0;

            size += sizeof(ushort);
            for (int i = 0; i < items.Count; ++i)
            {
                DB_Weapon item = items[i];
                size += item.GetSize();
            }
            return(size);
        }
示例#2
0
 public DB_Weapon(DB_Weapon rho)
 {
     itemID              = rho.itemID;
     itemName            = rho.itemName;
     itemDesc            = rho.itemDesc;
     iconName            = rho.iconName;
     price               = rho.price;
     weaponType          = rho.weaponType;
     physicalDamage      = rho.physicalDamage;
     elementalDamage     = rho.elementalDamage;
     physicalCritChance  = rho.physicalCritChance;
     elementalCritChance = rho.elementalCritChance;
     physicalRate        = rho.physicalRate;
     elementalRate       = rho.elementalRate;
     option              = rho.option;
 }
示例#3
0
 public bool Encode(BinaryEncoder encoder)
 {
     {
         ushort _size = (ushort)items.Count;
         if (!BinaryCodec.Encode(encoder, _size))
         {
             return(false);
         }
         for (int i = 0; i < items.Count; ++i)
         {
             DB_Weapon item = items[i];
             if (!item.Encode(encoder))
             {
                 return(false);
             }
         }
     }
     return(true);
 }
示例#4
0
 public bool Decode(BinaryDecoder decoder)
 {
     {
         ushort _size = 0;
         if (!BinaryCodec.Decode(decoder, out _size))
         {
             return(false);
         }
         items.Capacity = _size;
         for (int i = 0; i < _size; ++i)
         {
             DB_Weapon item = new DB_Weapon();
             if (!item.Decode(decoder))
             {
                 return(false);
             }
             items.Add(item);
         }
     }
     return(true);
 }