示例#1
0
        public async Task <EResult> EasyIdling()
        {
            var res = await _loginHandler.Login(SteamServerList.GetServerRecord());

            if (res == EResult.OK)
            {
                _steamAccount.LastRun = DateTime.UtcNow;
                _steamAccount.IdleNow = true;
                _steamAccount.Save();

                var appId = _steamAccount.AppIds;

                if (appId.Any())
                {
                    PlayGames(appId);
                    await CheckTimeItemsList(_steamAccount.DropConfig);

                    Thread.Sleep(1000 * 60 * 30);
                    PlayGames(appId);
                    Thread.Sleep(1000 * 60 * 30);
                    await CheckTimeItemsList(_steamAccount.DropConfig);

                    StopGame();
                }

                _steamAccount.IdleNow = false;
                _steamAccount.Save();
            }

            return(res);
        }
示例#2
0
 public void LogOf()
 {
     Thread.Sleep(5000);
     _work = false;
     _client.Disconnect();
     SteamServerList.ReleasServerRecord(_loginHandler.ServerRecord);
 }
示例#3
0
        public async Task <T> Execute <T>(Func <SteamMachine, T> func)
        {
            var res = await _loginHandler.Login(SteamServerList.GetServerRecord());

            if (res == EResult.OK)
            {
                var ret = func(this);
                LogOf();
                return(ret);
            }
            LogOf();
            return(default(T));
        }
        void OnLoggedOn(SteamUser.LoggedOnCallback callback)
        {
            Console.WriteLine(callback.Result);
            bool isSteamGuard = callback.Result == EResult.AccountLogonDenied;
            bool is2Fa        = callback.Result == EResult.AccountLoginDeniedNeedTwoFactor;

            tryLoginCount++;
            if (tryLoginCount > 5)
            {
                _loginTcs?.SetResult(callback.Result);
            }
            if (isSteamGuard || is2Fa)
            {
                // Console.WriteLine("This account is SteamGuard protected!");

                if (is2Fa)
                {
                    _twoFactorAuth = _steamAccount.MobileAuth.GenerateSteamGuardCode();
                    if (_twoFactorAuth == null)
                    {
                        Console.WriteLine($"{_steamAccount.Name}: MobileSteamGuard настроен не верно");
                    }
                }
                else
                {
                    throw new NotImplementedException("Not inplemented auth code. Only mobile auth");
                }
                return;
            }

            if (callback.Result != EResult.OK)
            {
                if (callback.Result == EResult.InvalidPassword)
                {
                    _steamAccount.LoginKey = null;
                    _steamAccount.Save();
                }
                else if (callback.Result == EResult.NoConnection)
                {
                    SteamServerList.SetBadServer(_serverRecord);
                    _serverRecord = SteamServerList.GetServerRecord();
                }

                Console.WriteLine("Unable to logon to Steam: {0} / {1}", callback.Result, callback.ExtendedResult);
                return;
            }
            _steamAccount.SteamId = _client.SteamID;
            Console.WriteLine("Successfully logged on!");
            _loginTcs?.SetResult(callback.Result);
        }