/// <summary> /// Stores one incoming edge to the file. /// </summary> /// <param name="writer">A writer, that accesses the file.</param> /// <param name="myEdge">The edge to be stored.</param> private static void WriteIncomingEdge(BinaryWriter writer, IncomingEdge myEdge) { writer.Write(myEdge.TargetVertexTypeID); writer.Write(myEdge.TargetVertexID); writer.Write(myEdge.SourceVertexTypeID); writer.Write(myEdge.SourceVertexID); writer.Write(myEdge.PropertyID); }
/// <summary> /// Adds an incoming edge. /// </summary> /// <param name="myEdge">The incoming edge.</param> public void Add(IncomingEdge myEdge) { }