Inheritance: System.EventArgs
示例#1
0
        void client_onClientDisconnected(object sender, SocksClientEventArgs e)
        {
            e.Client.onClientDisconnected -= client_onClientDisconnected;
	    onClientDisconnected(this, e);
            this.Clients.Remove(e.Client);
        }
示例#2
0
	void client_onClientConnected(object sender, SocksClientEventArgs e)
	{	
	    onClientConnected(this, e);
	}
示例#3
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 void client_onClientDisconnected(object sender, SocksClientEventArgs e)
 {
     e.Client.onClientDisconnected -= client_onClientDisconnected;
     e.Client.Client.onDataReceived -= Client_onDataReceived;
     e.Client.Client.onDataSent -= Client_onDataSent;
     this.Clients.Remove(e.Client);
     foreach (ClientDisconnectedHandler cdh in PluginLoader.LoadPlugin(typeof(ClientDisconnectedHandler)))
     {
         try
         {
             cdh.OnDisconnected(sender, e);
         }
         catch
         {
         }
     }
 }
 /// <summary>
 /// Handle client disconnected callback. Useful for keeping track of connected clients.
 /// </summary>
 public abstract bool OnDisconnected(object sender, SocksClientEventArgs e);
示例#5
0
 void client_onClientDisconnected(object sender, SocksClientEventArgs e)
 {
     e.Client.onClientDisconnected -= client_onClientDisconnected;
     e.Client.Client.onDataReceived -= Client_onDataReceived;
     e.Client.Client.onDataSent -= Client_onDataSent;
     this.Clients.Remove(e.Client);
 }