public static Offset <UIAddName> CreateUIAddName(FlatBufferBuilder builder, int nameIdx = 0, StringOffset nameOffset = default(StringOffset)) { builder.StartObject(2); UIAddName.AddName(builder, nameOffset); UIAddName.AddNameIdx(builder, nameIdx); return(UIAddName.EndUIAddName(builder)); }
public static UIAddName GetRootAsUIAddName(ByteBuffer _bb, UIAddName obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }