// WebDatabase Replay // LocalDatabase Replay // DecodedReplay // OldReplay public static DSReplay Rep(dsreplay rep, string id = "player") { DSReplay dbrep = new DSReplay(); dbrep.REPLAYPATH = rep.REPLAY; using (var md5 = MD5.Create()) { string dirHash = BitConverter.ToString(md5.ComputeHash(Encoding.UTF8.GetBytes(Path.GetDirectoryName(rep.REPLAY)))).Replace("-", "").ToLowerInvariant(); string fileHash = BitConverter.ToString(md5.ComputeHash(Encoding.UTF8.GetBytes(Path.GetFileName(rep.REPLAY)))).Replace("-", "").ToLowerInvariant(); dbrep.REPLAY = dirHash + fileHash; } string gametime = rep.GAMETIME.ToString(); int year = int.Parse(gametime.Substring(0, 4)); int month = int.Parse(gametime.Substring(4, 2)); int day = int.Parse(gametime.Substring(6, 2)); int hour = int.Parse(gametime.Substring(8, 2)); int min = int.Parse(gametime.Substring(10, 2)); int sec = int.Parse(gametime.Substring(12, 2)); DateTime gtime = new DateTime(year, month, day, hour, min, sec); dbrep.GAMETIME = gtime; dbrep.WINNER = (sbyte)rep.WINNER; TimeSpan d = TimeSpan.FromSeconds(rep.DURATION / 22.4); dbrep.DURATION = (int)d.TotalSeconds; dbrep.MINKILLSUM = rep.MINKILLSUM; dbrep.MAXKILLSUM = rep.MAXKILLSUM; dbrep.MINARMY = rep.MINARMY; dbrep.MININCOME = (int)rep.MININCOME; dbrep.PLAYERCOUNT = (byte)rep.PLAYERCOUNT; dbrep.REPORTED = (byte)rep.REPORTED; dbrep.ISBRAWL = rep.ISBRAWL; dbrep.GAMEMODE = rep.GAMEMODE; dbrep.VERSION = rep.VERSION; dbrep.MAXLEAVER = 0; List <DSPlayer> pls = new List <DSPlayer>(); foreach (dsplayer pl in rep.PLAYERS) { DSPlayer dbpl = new DSPlayer(); dbpl.POS = (byte)pl.POS; dbpl.REALPOS = (byte)pl.REALPOS; if (pl.NAME == "player") { dbpl.NAME = id; } else { dbpl.NAME = pl.NAME; } dbpl.RACE = pl.RACE; if (pl.TEAM == rep.WINNER) { dbpl.WIN = true; } dbpl.TEAM = (byte)pl.TEAM; dbpl.KILLSUM = pl.KILLSUM; dbpl.INCOME = (int)pl.INCOME; dbpl.PDURATION = (int)TimeSpan.FromSeconds(pl.PDURATION / 22.4).TotalSeconds; dbpl.ARMY = pl.ARMY; dbpl.GAS = (byte)pl.GAS; dsplayer opp = rep.GetOpp(pl.REALPOS); if (opp != null) { dbpl.OPPRACE = opp.RACE; } int diff = dbrep.DURATION - dbpl.PDURATION; if (diff > dbrep.MAXLEAVER) { dbrep.MAXLEAVER = diff; } dbpl.DSReplay = dbrep; pls.Add(dbpl); List <DbBreakpoint> bps = new List <DbBreakpoint>(); foreach (var bp in pl.UNITS.Keys) { DbBreakpoint dbbp = new DbBreakpoint(); dbbp.Breakpoint = bp; dbbp.dsUnitsString = ""; foreach (var name in pl.UNITS[bp].Keys) { if (name == "Gas") { dbbp.Gas = pl.UNITS[bp][name]; } else if (name == "Upgrades") { dbbp.Upgrades = pl.UNITS[bp][name]; } else if (name == "Mid") { dbbp.Mid = pl.UNITS[bp][name]; } else { UnitModelBase unit = DSdata.Units.FirstOrDefault(f => f.Race == pl.RACE && f.Name == Fix.UnitName(name)); if (unit != null) { dbbp.dsUnitsString += unit.ID + "," + pl.UNITS[bp][name] + "|"; } else { dbbp.dsUnitsString += name + "," + pl.UNITS[bp][name] + "|"; } } } if (!String.IsNullOrEmpty(dbbp.dsUnitsString)) { dbbp.dsUnitsString = dbbp.dsUnitsString.Remove(dbbp.dsUnitsString.Length - 1); } bps.Add(dbbp); } dbpl.Breakpoints = bps; } dbrep.DSPlayer = pls as ICollection <DSPlayer>; dbrep.HASH = dbrep.GenHash(); dbrep.Upload = DateTime.UtcNow; return(dbrep); }
public static DSReplay Rep(Dsreplays rep) { DSReplay dbrep = new DSReplay(); dbrep.REPLAY = rep.Replay; dbrep.REPLAYPATH = String.Empty; dbrep.GAMETIME = rep.Gametime; dbrep.WINNER = (sbyte)rep.Winner; dbrep.DURATION = (int)rep.Duration; dbrep.MINKILLSUM = rep.Minkillsum; dbrep.MAXKILLSUM = rep.Maxkillsum; dbrep.MINARMY = rep.Minarmy; dbrep.MININCOME = (int)rep.Minincome; dbrep.PLAYERCOUNT = (byte)rep.Playercount; dbrep.REPORTED = (byte)rep.Reported; dbrep.ISBRAWL = rep.Isbrawl; dbrep.GAMEMODE = rep.Gamemode; dbrep.VERSION = rep.Version; dbrep.MAXLEAVER = 0; List <DSPlayer> pls = new List <DSPlayer>(); foreach (Dsplayers pl in rep.Dsplayers) { DSPlayer dbpl = new DSPlayer(); dbpl.POS = (byte)pl.Pos; dbpl.REALPOS = (byte)pl.Realpos; dbpl.NAME = pl.Name; dbpl.RACE = pl.Race; if (pl.Team == rep.Winner) { dbpl.WIN = true; } dbpl.TEAM = (byte)pl.Team; dbpl.KILLSUM = pl.Killsum; dbpl.INCOME = (int)pl.Income; dbpl.PDURATION = (int)pl.Pduration; dbpl.ARMY = pl.Army; dbpl.GAS = (byte)pl.Gas; Dsplayers opp = GetOpp(pl.Realpos, rep); if (opp != null) { dbpl.OPPRACE = opp.Race; } int diff = dbrep.DURATION - (int)pl.Pduration; if (diff > dbrep.MAXLEAVER) { dbrep.MAXLEAVER = diff; } dbpl.DSReplay = dbrep; pls.Add(dbpl); List <DbBreakpoint> bps = new List <DbBreakpoint>(); foreach (var bp in DSdata.s_breakpoints) { DbBreakpoint dbbp = new DbBreakpoint(); dbbp.Breakpoint = bp; dbbp.dsUnitsString = ""; foreach (var runit in pl.Dsunits.Where(x => x.Bp == bp)) { if (runit.Name == "Gas") { dbbp.Gas = runit.Count; } else if (runit.Name == "Upgrades") { dbbp.Upgrades = runit.Count; } else if (runit.Name == "Mid") { dbbp.Mid = runit.Count; } else { UnitModelBase unit = DSdata.Units.FirstOrDefault(f => f.Race == pl.Race && f.Name == Fix.UnitName(runit.Name)); if (unit != null) { dbbp.dsUnitsString += unit.ID + "," + runit.Count + "|"; } else { dbbp.dsUnitsString += runit.Name + "," + runit.Count + "|"; } } } if (!String.IsNullOrEmpty(dbbp.dsUnitsString)) { dbbp.dsUnitsString = dbbp.dsUnitsString.Remove(dbbp.dsUnitsString.Length - 1); } bps.Add(dbbp); } dbpl.Breakpoints = bps; } dbrep.DSPlayer = pls as ICollection <DSPlayer>; dbrep.HASH = dbrep.GenHash(); dbrep.Upload = DateTime.UtcNow; return(dbrep); }