private static async Task <List <DbStatsResult> > GetMVPData(sc2dsstatsContext context, DsRequest request) { var replays = ReplayFilter.Filter(context, request); var results = from r in replays from p in r.Dsplayers select new DbStatsResult() { Id = r.Id, Race = p.Race, OppRace = p.Opprace, Duration = r.Duration, Win = p.Win, Player = p.isPlayer, MVP = p.Killsum == r.Maxkillsum }; if (request.Interest != "ALL") { results = results.Where(x => x.Race == (byte)DSData.GetCommander(request.Interest)); } if (request.Player) { results = results.Where(x => x.Player); } return(await results.ToListAsync()); }
public static async Task GetInfo(sc2dsstatsContext context, string timespan) { DsRequest request = new DsRequest() { Filter = new DsFilter() }; request.Filter.SetOff(); request.SetTime(timespan); request.Filter.GameModes = new List <int>() { (int)Gamemode.Commanders, (int)Gamemode.CommandersHeroic }; var replays = ReplayFilter.Filter(context, request); var leaver = from r in replays group r by r.Maxleaver > 89 into g select new { Leaver = g.Key, Count = g.Count() }; var lleaver = await leaver.ToListAsync(); int count1 = lleaver[0].Count; int count2 = lleaver[1].Count; }
public static async Task <List <DbStatsResult> > GetTimelineData(TimelineRequest request, sc2dsstatsContext context) { var replays = ReplayFilter.Filter(context, request); var results = from r in replays from p in r.Dsplayers where p.Race == (byte)DSData.GetCommander(request.Interest) select new DbStatsResult() { Id = r.Id, Win = p.Win, GameTime = r.Gametime, Player = p.isPlayer, OppRace = p.Opprace }; if (request.Player) { results = results.Where(x => x.Player); } if (request.Versus != "ALL") { results = results.Where(x => x.OppRace == (byte)DSData.GetCommander(request.Versus)); } return(await results.ToListAsync()); }
public static async Task <TimelineResponse> GetDuration(sc2dsstatsContext context, DsRequest request) { var replays = ReplayFilter.Filter(context, request); replays = replays.Where(x => x.Gametime >= request.StartTime); if (request.EndTime != DateTime.Today) { replays = replays.Where(x => x.Gametime <= request.EndTime); } var results = request.Player switch { true => from r in replays from p in r.Dsplayers where p.Race == (byte)DSData.GetCommander(request.Interest) && p.isPlayer select new { r.Id, r.Duration, p.Win }, false => from r in replays from p in r.Dsplayers where p.Race == (byte)DSData.GetCommander(request.Interest) select new { r.Id, r.Duration, p.Win } }; var lresults = await results.ToListAsync(); TimelineResponse response = new TimelineResponse() { Interest = request.Interest, Count = lresults.Select(s => s.Id).Distinct().Count(), AvgDuration = (int)(lresults.Sum(s => s.Duration) / lresults.Count), Items = new List <DsResponseItem>() }; if (lresults.Any()) { for (int i = 0; i < DSData.durations.Length; i++) { int startd = 0; if (i > 0) { Match m = d_rx.Match(DSData.durations[i]); if (m.Success) { startd = int.Parse(m.Value); } } int endd = startd + 3; if (i == 0) { endd = 8; } if (i == DSData.durations.Length - 1) { endd = 200; } var ilresults = lresults.Where(x => x.Duration > startd * 60 && x.Duration < endd * 60).ToList(); response.Items.Add(new DsResponseItem() { Label = $"{DSData.durations[i]} min ({ilresults.Count})", Count = ilresults.Count, Wins = ilresults.Where(x => x.Win == true).Count() }); } } var sma = new SimpleMovingAverage(4); response.SmaData = new List <double>(); response.SmaData = TimelineService.GetNiceLineData(response.Items.Select(s => s.Count == 0 ? 0 : ((double)s.Wins * 100.0 / (double)s.Count)), 4); return(response); } }