/// <summary> /// Deprecated Method for adding a new object to the inventory_individual EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToinventory_individual(inventory_individual inventory_individual) { base.AddObject("inventory_individual", inventory_individual); }
/// <summary> /// Create a new inventory_individual object. /// </summary> /// <param name="id">Initial value of the id property.</param> /// <param name="name">Initial value of the name property.</param> /// <param name="address">Initial value of the address property.</param> /// <param name="telephone">Initial value of the telephone property.</param> /// <param name="email">Initial value of the email property.</param> /// <param name="is_author">Initial value of the is_author property.</param> /// <param name="is_photographer">Initial value of the is_photographer property.</param> /// <param name="is_illustrator">Initial value of the is_illustrator property.</param> /// <param name="is_translator">Initial value of the is_translator property.</param> /// <param name="active">Initial value of the active property.</param> /// <param name="sex">Initial value of the sex property.</param> public static inventory_individual Createinventory_individual(global::System.Int32 id, global::System.String name, global::System.String address, global::System.String telephone, global::System.String email, global::System.Boolean is_author, global::System.Boolean is_photographer, global::System.Boolean is_illustrator, global::System.Boolean is_translator, global::System.Boolean active, global::System.String sex) { inventory_individual inventory_individual = new inventory_individual(); inventory_individual.id = id; inventory_individual.name = name; inventory_individual.address = address; inventory_individual.telephone = telephone; inventory_individual.email = email; inventory_individual.is_author = is_author; inventory_individual.is_photographer = is_photographer; inventory_individual.is_illustrator = is_illustrator; inventory_individual.is_translator = is_translator; inventory_individual.active = active; inventory_individual.sex = sex; return inventory_individual; }