示例#1
0
 private void TomasSelected(object sender, PlayerIndexEventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, e.PlayerIndex, new TomasScreen());
 }
示例#2
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 private void ConfirmExitMessageBoxAccepted(object sender, PlayerIndexEventArgs e)
 {
     ScreenManager.Game.Exit();
 }
示例#3
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 private void OptionsMenuEntrySelected(object sender, PlayerIndexEventArgs e)
 {
     ScreenManager.AddScreen(new OptionsMenuScreen(), e.PlayerIndex);
 }
示例#4
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 private void SandboxesSelected(object sender, PlayerIndexEventArgs e)
 {
     ScreenManager.AddScreen(new SandboxesMenuScreen(), e.PlayerIndex);
 }
示例#5
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 private void PlayGameMenuEntrySelected(object sender, PlayerIndexEventArgs e)
 {
     LoadingScreen.Load(ScreenManager, true, e.PlayerIndex, new GameplayScreen());
 }
示例#6
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 // Helper overload makes it easy to use OnCancel as a MenuEntry event handler.
 protected void OnCancel(object sender, PlayerIndexEventArgs e)
 {
     OnCancel(e.PlayerIndex);
 }