public void guo(Int64 room_id) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin guo"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); var client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); if (_proxy == null) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player proxy is null"); return; } if ((Int64)_proxy.player_info["site"] != _table.processer) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player not processer"); return; } if (_table.processer == _table.card_righter) { _table.broadcast("mj_huanghuang", "right", _table.card_righter); } else { _table.card_righter = _table.next_card_righter; log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "guo"); _table.draw(); } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end guo"); }
//client call public void vote_disband_room(Int64 room_id, Int64 disband) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin vote_disband_room"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); if (_table != null) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "vote_disband_room"); string client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); _proxy.disband = (GameCommon.roomDisbandVoteState)disband; _table.broadcast("room", "vote_disband_room_state", _proxy.player_info["unionid"], (Int64)_proxy.disband); bool b_disband = true; int vote_count = 0; foreach (var item in _table.players) { if (item.Value.disband != GameCommon.roomDisbandVoteState.agree) { b_disband = false; log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "not_disband_room"); } if (item.Value.disband != GameCommon.roomDisbandVoteState.unvote) { vote_count++; } } if (vote_count >= _table.peopleNum) { _table.voting = false; } if (b_disband) { //解散房间表明一轮结束,计算输赢,桌上玩家游戏任务加一 if (_table.play_count > 1) { foreach (var item in _table.players) { if ((Int64)item.Value.player_info["score"] > 0 && item.Value.is_robot != true) { hub.hub.hubs.call_hub("lobby", "lobby", "get_victory_count", item.Value.player_info["unionid"]); } if (item.Value.is_robot != true) { hub.hub.hubs.call_hub("lobby", "lobby", "get_game_count", item.Value.player_info["unionid"]); } } } _table.voting = false; log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "disband_room"); _table.disband(); } } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end vote_disband_room"); }
public void peng(Int64 room_id, Int64 card) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin peng"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); var client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); if (_proxy == null) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player proxy is null"); return; } if ((Int64)_proxy.player_info["site"] != _table.processer) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player not processer {0},{1}", (Int64)_proxy.player_info["site"], _table.processer); return; } bool ret = mj_huanghuang_check.check_peng(_table.player_cards[_table.processer], _table.laizipi, card); if (!ret) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "can not peng {0}, {1}, {2}", ret, _table.processer, card); return; } log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "broadcast peng {0}, {1}", ret, _table.processer); for (int i = 0; i < 2; i++) { _table.player_cards[_table.processer].Remove(card); } _table.player_peng[_table.processer].Add(card); _table.broadcast("mj_huanghuang", "pengpai", _table.processer, card); _table.card_righter = _table.processer; _table.broadcast("mj_huanghuang", "right", _table.card_righter); _table.processer_card = 0; _table.play_state = false; log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end peng"); }
public void read(Int64 room_id) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin read"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); if (_table.play_count < _table.times || _table.times < 0) { var client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); _proxy.state = GameCommon.mjPlayerstate.read; bool is_read = true; GameCommon.mjSite site = GameCommon.mjSite.One; for (int i = 0; i < _table.peopleNum; i++) { if (_table.site[(int)site].is_robot) { _table.site[(int)site].state = GameCommon.mjPlayerstate.read; } if (_table.site[(int)site].state != GameCommon.mjPlayerstate.read) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "site:{0}", site); is_read = false; break; } site = _table.GetNextSite(site); } if (is_read) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "new game"); _table.begin_game(); _table.deal(); } else { _table.broadcast("mj_huanghuang", "read", _proxy.player_info["site"]); } } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end read"); }
//client call public void player_chat(Int64 room_id, Int64 chat_state, string msg, string tag_uuid) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin player_chat"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); if (_table != null) { string client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); ArrayList uuids = new ArrayList(); foreach (var p in _table.players) { if (p.Key != _proxy.unionid) { uuids.Add(p.Value.uuid); } } hub.hub.gates.call_group_client(uuids, "chat", "player_chat_broadcast", chat_state, msg, tag_uuid, _proxy.unionid); } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end player_chat"); }
public void play(Int64 room_id, Int64 card) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin play"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); if (_table == null) { return; } var client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); if (_proxy == null) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player proxy is null"); return; } if ((Int64)_proxy.player_info["site"] != _table.card_righter) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player not card righter"); return; } log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "check player site"); if (!_table.player_cards[_table.card_righter].Contains(card)) { log.log.error(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "no exist cards:{0}", card); return; } _table.play_card_player = (Int64)_proxy.player_info["site"]; _table.mopai_state = false; _table.play_state = true; _table.player_play_cards[_table.card_righter].Add(card); log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "play card_righter cards count:{0}", _table.player_cards[_table.card_righter].Count); if (card == _table.laizi) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "laizi draw card"); _table.player_cards[_table.card_righter].Remove(card); _table.broadcast("mj_huanghuang", "play_card", card); _proxy.player_info["base"] = (Int64)_proxy.player_info["base"] * 2; _table.draw(); } else { _table.player_cards[_table.card_righter].Remove(card); _table.broadcast("mj_huanghuang", "play_card", card); _table.processer_card = card; _table.play_carder = _table.card_righter; _table.processer = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter); while (_table.processer != _table.card_righter) { if (mj_huanghuang_check.check_peng(_table.player_cards[_table.processer], _table.laizipi, card)) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "peng"); _table.next_card_righter = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter); _table.card_righter = (Int64)_table.GetEndSite(); _table._hh_state = hh_state.peng; if (_table.site[_table.processer].is_robot) { robotUtil.onRobot(_table, _table.processer); } return; } if (mj_huanghuang_check.check_gang(_table.player_cards[_table.processer], _table.player_peng[_table.processer], _table.laizipi, card, false, true)) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "gang"); _table.next_card_righter = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter); _table.card_righter = (Int64)_table.GetEndSite(); _table._hh_state = hh_state.gang; if (_table.site[_table.processer].is_robot) { robotUtil.onRobot(_table, _table.processer); } return; } if (mj_huanghuang_check.check_dian_hu(_table.player_cards[_table.processer], _table.laizi, card) != HupaiState.no_hu) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "hu"); _table.next_card_righter = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter); _table.card_righter = (Int64)_table.GetEndSite(); _table._hh_state = hh_state.dian_hu; if (_table.site[_table.processer].is_robot) { robotUtil.onRobot(_table, _table.processer); } return; } _table.processer = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.processer); } if (_table.processer == _table.card_righter) { _table.card_righter = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter); log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "draw card to next card_righter"); _table.draw(); } } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end play"); }
public void hu(Int64 room_id, Int64 pai) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin hu"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); var client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); if (_proxy == null) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player proxy is null"); return; } if (_table.is_hu) { return; } if ((Int64)_proxy.player_info["site"] == _table.card_righter) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "check hu {0}", pai); HupaiState state = mj_huanghuang_check.check_hu(_table.player_cards[_table.card_righter], _table.laizi, pai); if (state == HupaiState.no_hu) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "can not hu"); return; } _table.last_card(); log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "begin score"); int rate = 1; log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "rate{0}", rate); if (state == HupaiState.hard_hu) { rate *= 2; log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "hard_hu rate{0}", rate); } Hashtable score = new Hashtable(); Int64 player = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter); while (player != _table.card_righter) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "rate{0} player{1} card_righter{2}", rate, (Int64)_table.site[player].player_info["base"], (Int64)_table.site[_table.card_righter].player_info["base"]); Int64 tmp_score = (Int64)_table.site[player].player_info["base"] * (Int64)_table.site[_table.card_righter].player_info["base"] * _table.score * rate; _table.site[player].player_info["score"] = (Int64)_table.site[player].player_info["score"] - tmp_score; _table.site[_table.card_righter].player_info["score"] = (Int64)_table.site[_table.card_righter].player_info["score"] + tmp_score; score[_table.site[player].player_info["unionid"]] = 0 - tmp_score; if (score[_table.site[_table.card_righter].player_info["unionid"]] == null) { score[_table.site[_table.card_righter].player_info["unionid"]] = (Int64)0; } score[_table.site[_table.card_righter].player_info["unionid"]] = (Int64)score[_table.site[_table.card_righter].player_info["unionid"]] + tmp_score; player = (Int64)_table.GetNextSite((GameCommon.mjSite)player); } log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "end score :{0}", Json.Jsonparser.pack((Hashtable)score)); if (_table.payRule == (Int64)GameCommon.PayRule.MatchPay) { foreach (DictionaryEntry k_v in score) { hub.hub.hubs.call_hub("lobby", "match", "wind_up", hub.hub.name, k_v.Key, k_v.Value); } } _table.broadcast("mj_huanghuang", "hupai", _table.player_cards[_table.card_righter], pai, _table.card_righter); ArrayList other_pai = new ArrayList(); Int64 _player = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter); while (_player != _table.card_righter) { Hashtable pai_info = new Hashtable(); pai_info.Add("player", _player); pai_info.Add("pai", _table.player_cards[_player]); other_pai.Add(pai_info); _player = (Int64)_table.GetNextSite((GameCommon.mjSite)_player); } _table.broadcast("mj_huanghuang", "otherpai", other_pai); _table.broadcast("mj_huanghuang", "huscore", score); _table.is_hu = true; _table.hu_player = _table.card_righter; _table.processer_card = 0; _table.end_game(); } else if ((Int64)_proxy.player_info["site"] == _table.processer) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "check hu {0}", pai); HupaiState state = mj_huanghuang_check.check_dian_hu(_table.player_cards[_table.processer], _table.laizi, pai); if (state == HupaiState.no_hu) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "can not hu"); return; } _table.last_card(); log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "begin score"); int rate = 1; log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "rate{0}", rate); if (state == HupaiState.hard_hu) { rate *= 2; log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "hard_hu rate{0}", rate); } Hashtable score = new Hashtable(); Int64 tmp_score = (Int64)_table.site[_table.play_carder].player_info["base"] * (Int64)_table.site[_table.processer].player_info["base"] * _table.score * rate; _table.site[_table.play_carder].player_info["score"] = (Int64)_table.site[_table.play_carder].player_info["score"] - tmp_score; _table.site[_table.processer].player_info["score"] = (Int64)_table.site[_table.processer].player_info["score"] + tmp_score; score[_table.site[_table.play_carder].player_info["unionid"]] = 0 - tmp_score; score[_table.site[_table.processer].player_info["unionid"]] = tmp_score; log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "end score :{0}", Json.Jsonparser.pack((Hashtable)score)); if (_table.payRule == (Int64)GameCommon.PayRule.MatchPay) { foreach (DictionaryEntry k_v in score) { hub.hub.hubs.call_hub("lobby", "match", "wind_up", hub.hub.name, k_v.Key, k_v.Value); } } _table.broadcast("mj_huanghuang", "hupai", _table.player_cards[_table.processer], pai, _table.processer); ArrayList other_pai = new ArrayList(); Int64 _player = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.processer); while (_player != _table.processer) { Hashtable pai_info = new Hashtable(); pai_info.Add("player", _player); pai_info.Add("pai", _table.player_cards[_player]); other_pai.Add(pai_info); _player = (Int64)_table.GetNextSite((GameCommon.mjSite)_player); } _table.broadcast("mj_huanghuang", "otherpai", other_pai); _table.broadcast("mj_huanghuang", "huscore", score); _table.is_hu = true; _table.hu_player = _table.processer; _table.card_righter = _table.processer; _table.processer_card = 0; _table.end_game(); } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end hu"); }
public void gang(Int64 room_id, Int64 card) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin gang"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); var client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); if (_proxy == null) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player proxy is null"); return; } if ((Int64)_proxy.player_info["site"] != _table.processer) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player not processer :{0}", _table.processer); return; } if (_table.card_righter == _table.processer) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "check zi mo"); if (mj_huanghuang_check.check_gang(_table.player_cards[_table.processer], _table.player_peng[_table.processer], _table.laizipi, card, true, false)) { if (_table.player_peng[_table.processer].Contains(card)) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "hui tou xiao"); _table.gang_state.Add(card.ToString(), (Int64)GameCommon.mjGangstate.hui_tou_xiao); //回头笑 Hashtable score = new Hashtable(); score[_table.site[_table.processer].player_info["unionid"]] = (Int64)0; Int64 player = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.processer); while (player != _table.processer) { _table.site[player].player_info["score"] = (Int64)_table.site[player].player_info["score"] - 1 * _table.score; _table.site[_table.processer].player_info["score"] = (Int64)_table.site[_table.processer].player_info["score"] + 1 * _table.score; score[_table.site[player].player_info["unionid"]] = (Int64)(0 - 1 * _table.score); if (score[_table.site[_table.processer].player_info["unionid"]] == null) { score[_table.site[_table.processer].player_info["unionid"]] = (Int64)0; } score[_table.site[_table.processer].player_info["unionid"]] = (Int64)score[_table.site[_table.processer].player_info["unionid"]] + 1 * _table.score; player = (Int64)_table.GetNextSite((GameCommon.mjSite)player); } _table.broadcast("mj_huanghuang", "gangscore", score); _table.broadcast("mj_huanghuang", "gangpai", _table.processer, card, (Int64)GameCommon.mjGangstate.hui_tou_xiao); _table.player_peng[_table.processer].Remove(card); _table.player_gang[_table.processer].Add(card); _table.player_cards[_table.processer].Remove(card); _table.card_righter = _table.processer; log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "hui tou xiao"); _table.draw(); } else { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "zimo gang"); _table.gang_state.Add(card.ToString(), (Int64)GameCommon.mjGangstate.zi_xiao); //自摸 Hashtable score = new Hashtable(); score[_table.site[_table.processer].player_info["unionid"]] = (Int64)0; Int64 player = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.processer); while (player != _table.processer) { _table.site[player].player_info["score"] = (Int64)_table.site[player].player_info["score"] - 2 * _table.score; _table.site[_table.processer].player_info["score"] = (Int64)_table.site[_table.processer].player_info["score"] + 2 * _table.score; score[_table.site[player].player_info["unionid"]] = 0 - 2 * _table.score; if (score[_table.site[_table.processer].player_info["unionid"]] == null) { score[_table.site[_table.processer].player_info["unionid"]] = (Int64)0; } score[_table.site[_table.processer].player_info["unionid"]] = (Int64)score[_table.site[_table.processer].player_info["unionid"]] + 2 * _table.score; player = (Int64)_table.GetNextSite((GameCommon.mjSite)player); } _table.broadcast("mj_huanghuang", "gangscore", score); _table.broadcast("mj_huanghuang", "gangpai", _table.processer, card, (Int64)GameCommon.mjGangstate.zi_xiao); _table.player_gang[_table.processer].Add(card); _table.card_righter = _table.processer; if (_table.laizipi != card) { for (int i = 0; i < 4; i++) { _table.player_cards[_table.processer].Remove(card); } log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "gang"); _table.draw(); } else { for (int i = 0; i < 3; i++) { _table.player_cards[_table.processer].Remove(card); } _table.broadcast("mj_huanghuang", "right", _table.card_righter); } } _table.processer_card = 0; _table.play_state = false; _table.mopai_state = false; } } else { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "gang"); if (!mj_huanghuang_check.check_gang(_table.player_cards[_table.processer], _table.player_peng[_table.processer], _table.laizipi, card, false, true)) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "can not gang"); return; } if (card != _table.processer_card) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "error input"); return; } _table.gang_state.Add(card.ToString(), (Int64)GameCommon.mjGangstate.gang); //别人打的 Hashtable score = new Hashtable(); _table.site[_table.processer].player_info["score"] = (Int64)_table.site[_table.processer].player_info["score"] + (_table.peopleNum - 1) * _table.score; _table.site[_table.play_carder].player_info["score"] = (Int64)_table.site[_table.play_carder].player_info["score"] - (_table.peopleNum - 1) * _table.score; score[_table.site[_table.processer].player_info["unionid"]] = (Int64)((_table.peopleNum - 1) * _table.score); score[_table.site[_table.play_carder].player_info["unionid"]] = (Int64)(0 - (_table.peopleNum - 1) * _table.score); _table.broadcast("mj_huanghuang", "gangscore", score); _table.broadcast("mj_huanghuang", "gangpai", _table.processer, card, (Int64)GameCommon.mjGangstate.gang); _table.card_righter = _table.processer; _table.player_gang[_table.processer].Add(card); if (_table.laizipi != card) { for (int i = 0; i < 4; i++) { _table.player_cards[_table.processer].Remove(card); } log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "gang from other"); _table.draw(); } else { for (int i = 0; i < 3; i++) { _table.player_cards[_table.processer].Remove(card); } _table.broadcast("mj_huanghuang", "right", _table.card_righter); } _table.processer_card = 0; _table.play_state = false; } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end gang"); }
//client call public void req_disband_room(Int64 room_id) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin req_disband_room"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); if (_table != null && _table.in_game) { string client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); if (!_table.voting) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "req_disband_room"); _table.voting = true; _proxy.disband = GameCommon.roomDisbandVoteState.agree; ArrayList uuids = new ArrayList(); foreach (var p in _table.players) { if (p.Key != _proxy.unionid) { p.Value.disband = GameCommon.roomDisbandVoteState.unvote;//赋初值 uuids.Add(p.Value.uuid); } } log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "broadcast req_disband_vote"); hub.hub.gates.call_group_client(uuids, "room", "req_disband_vote"); _proxy.disband = GameCommon.roomDisbandVoteState.agree; _table.broadcast("room", "vote_disband_room_state", _proxy.player_info["unionid"], (Int64)_proxy.disband); hub.hub.timer.addticktime(60 * 1000, (Int64 tick) => { if (_table.is_free) { return; } if (!_table.voting) { return; } _table.voting = false; foreach (var item in _table.players) { if (item.Value.disband == GameCommon.roomDisbandVoteState.unvote) { item.Value.disband = GameCommon.roomDisbandVoteState.agree; _table.broadcast("room", "vote_disband_room_state", item.Value.player_info["unionid"], (Int64)item.Value.disband); } log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "{0}", item.Key); } bool b_disband = true; foreach (var item in _table.players) { if (item.Value.disband != GameCommon.roomDisbandVoteState.agree) { b_disband = false; log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "not_disband_room"); } } if (b_disband) { //解散房间表明一轮结束,计算输赢,桌上玩家游戏任务加一 if (_table.play_count > 1) { foreach (var item in _table.players) { if ((Int64)item.Value.player_info["score"] > 0 && item.Value.is_robot != true) { hub.hub.hubs.call_hub("lobby", "lobby", "get_victory_count", item.Value.player_info["unionid"]); } if (item.Value.is_robot != true) { hub.hub.hubs.call_hub("lobby", "lobby", "get_game_count", item.Value.player_info["unionid"]); } } } log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "disband_room"); _table.disband(); } }); } } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end req_disband_room"); }
// client call public void mj_huanghuang_occupat_site(Int64 room_id, Int64 site) { log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin mj_huanghuang_occupat_site"); mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id); if (_table != null) { log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "occupat_site"); if (!_table.site.ContainsKey(site) && site < (int)GameCommon.mjSite.End) { string client_uuid = hub.hub.gates.current_client_uuid; var _proxy = _table.get_player_proxy(client_uuid); _table.site.Add(site, _proxy); _table.matcher.Remove(_proxy); _proxy.player_info["site"] = site; _proxy.state = GameCommon.mjPlayerstate.read; _table.broadcast("room", "on_mj_huanghuang_occupat_site", _proxy.player_info["unionid"], site); hub.hub.hubs.call_hub("lobby", "lobby", "occupat_site", _table.owner, room_id); } else { string client_uuid = hub.hub.gates.current_client_uuid; hub.hub.gates.call_client(client_uuid, "room", "occupat_site", false); return; } if (_table.site.Count == _table.peopleNum) { //坐满了则将没坐下的踢出去 if (_table != null) { ArrayList _proxys = new ArrayList(); ArrayList _uuids = new ArrayList(); foreach (var item in _table.players_uuid) { _proxys.Add(item.Value); _uuids.Add(item.Key); } for (int i = _table.players_uuid.Count - 1; i >= 0; i--) { if (!_table.site.ContainsValue((playerproxy)_proxys[i])) { _table.exit_table((string)_uuids[i]); } } } hub.hub.hubs.call_hub("lobby", "lobby", "begin_game", _table.owner, room_id); //开始游戏 log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "1:start game !"); _table.frist_begin_game(); _table.begin_game(); _table.deal(); } } log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end mj_huanghuang_occupat_site"); }