/*============================================================================*/ /* Private Functions */ /*============================================================================*/ private void OnEnable() { if (start) return; start = true; mediatorAttach = target as MediatorAttach; }
/*============================================================================*/ /* Private Functions */ /*============================================================================*/ private void OnEnable() { if (start) { return; } start = true; mediatorAttach = target as MediatorAttach; }
private void RemoveMediatorAttach(object mediator, object view) { if (!_viewMediatorAttachDictionary.ContainsKey(view)) { return; } MediatorAttach mediatorAttach = _viewMediatorAttachDictionary[view]; mediatorAttach.RemoveMediator(mediator); if (mediatorAttach.Mediators.Length == 0) { GameObject.Destroy(mediatorAttach); _viewMediatorAttachDictionary.Remove(view); } }