示例#1
0
 public static Thing SpawnNaturalPartIfClean(Pawn pawn, BodyPartRecord part, IntVec3 pos, Map map)
 {
     if (MedicalRecipesUtility.IsCleanAndDroppable(pawn, part))
     {
         return(GenSpawn.Spawn(part.def.spawnThingOnRemoved, pos, map));
     }
     return(null);
 }
示例#2
0
        public override IEnumerable <BodyPartRecord> GetPartsToApplyOn(Pawn pawn, RecipeDef recipe)
        {
            IEnumerable <BodyPartRecord> parts = pawn.health.hediffSet.GetNotMissingParts(BodyPartHeight.Undefined, BodyPartDepth.Undefined);

            foreach (BodyPartRecord part in parts)
            {
                if (pawn.health.hediffSet.HasDirectlyAddedPartFor(part))
                {
                    yield return(part);
                }
                if (MedicalRecipesUtility.IsCleanAndDroppable(pawn, part))
                {
                    yield return(part);
                }
                if (part != pawn.RaceProps.body.corePart && !part.def.dontSuggestAmputation && pawn.health.hediffSet.hediffs.Any((Hediff d) => !(d is Hediff_Injury) && d.def.isBad && d.Visible && d.Part == part))
                {
                    yield return(part);
                }
            }
        }