public void OnLogfileClosed() { if (IsDisposed) return; if(m_FSWatcher != null) m_FSWatcher.EnableRaisingEvents = false; m_FSWatcher = null; m_Output = null; m_TextureSettings.Clear(); m_PrevSize = PointF.Empty; m_HighWaterStatusLength = 0; saveTex.Enabled = gotoLocationButton.Enabled = viewTexBuffer.Enabled = false; rwPanel.ClearThumbnails(); roPanel.ClearThumbnails(); RecreateRenderPanel(); RecreateContextPanel(); texturefilter.SelectedIndex = 0; m_TexDisplay = new TextureDisplay(); m_TexDisplay.darkBackgroundColour = darkBack; m_TexDisplay.lightBackgroundColour = lightBack; m_TexDisplay.typeHint = FormatComponentType.None; PixelPicked = false; statusLabel.Text = ""; m_PreviewPanel.Text = "Current"; zoomOption.Text = ""; mipLevel.Items.Clear(); sliceFace.Items.Clear(); rangeHistogram.SetRange(0.0f, 1.0f); channels.SelectedIndex = 0; overlay.SelectedIndex = 0; customShader.Items.Clear(); m_CustomShaders.Clear(); textureList.Items.Clear(); render.Invalidate(); renderHScroll.Enabled = false; renderVScroll.Enabled = false; hoverSwatch.BackColor = Color.Black; var tabs = m_PreviewPanel.Pane.TabStripControl.Tabs; for (int i = 0; i < tabs.Count; i++) { if (tabs[i].Content != m_PreviewPanel) { (tabs[i].Content as DockContent).Close(); i--; } } (m_PreviewPanel as DockContent).Show(); UI_UpdateTextureDetails(); UI_UpdateChannels(); }
private void checkerBack_Click(object sender, EventArgs e) { var defaults = new TextureDisplay(); darkBack = m_TexDisplay.darkBackgroundColour = defaults.darkBackgroundColour; lightBack = m_TexDisplay.lightBackgroundColour = defaults.lightBackgroundColour; backcolorPick.Checked = false; checkerBack.Checked = true; m_Core.Renderer.BeginInvoke(RT_UpdateAndDisplay); if (m_Output == null) { render.Invalidate(); pixelContext.Invalidate(); } }
private static extern bool ReplayOutput_SetTextureDisplay(IntPtr real, TextureDisplay o);
public void InitFromPersistString(string str) { PersistData data = null; try { if (str.Length > GetType().ToString().Length) { var reader = new StringReader(str.Substring(GetType().ToString().Length)); System.Xml.Serialization.XmlSerializer xs = new System.Xml.Serialization.XmlSerializer(typeof(PersistData)); data = (PersistData)xs.Deserialize(reader); reader.Close(); } } catch (System.Xml.XmlException) { } catch(InvalidOperationException) { // don't need to handle it. Leave data null and pick up defaults below } if (data == null || data.persistVersion != PersistData.currentPersistVersion) { data = PersistData.GetDefaults(); } // fixup old incorrect checkerboard colours if (data.lightBack.x != data.darkBack.x) { TextureDisplay defaults = new TextureDisplay(); data.lightBack = defaults.lightBackgroundColour; data.darkBack = defaults.darkBackgroundColour; } ApplyPersistData(data); }
public bool SetTextureDisplay(TextureDisplay o) { return(ReplayOutput_SetTextureDisplay(m_Real, o)); }
private void checkerBack_Click(object sender, EventArgs e) { var defaults = new TextureDisplay(); m_TexDisplay.darkBackgroundColour = defaults.darkBackgroundColour; m_TexDisplay.lightBackgroundColour = defaults.lightBackgroundColour; backcolorPick.Checked = false; checkerBack.Checked = true; m_Core.Renderer.BeginInvoke(RT_UpdateAndDisplay); }
public void OnLogfileClosed() { if (IsDisposed) return; if(m_FSWatcher != null) m_FSWatcher.EnableRaisingEvents = false; m_FSWatcher = null; m_Output = null; saveTex.Enabled = false; rtPanel.ClearThumbnails(); texPanel.ClearThumbnails(); texturefilter.SelectedIndex = 0; m_TexDisplay = new TextureDisplay(); PixelPicked = false; statusLabel.Text = ""; m_PreviewPanel.Text = "Current"; zoomOption.Text = ""; mipLevel.Items.Clear(); sliceFace.Items.Clear(); rangeHistogram.SetRange(0.0f, 1.0f); checkerBack.Checked = true; backcolorPick.Checked = false; checkerBack.Enabled = backcolorPick.Enabled = false; channels.SelectedIndex = 0; overlay.SelectedIndex = 0; customShader.Items.Clear(); m_CustomShaders.Clear(); textureList.Items.Clear(); render.Invalidate(); renderHScroll.Enabled = false; renderVScroll.Enabled = false; hoverSwatch.BackColor = Color.Black; var tabs = m_PreviewPanel.Pane.TabStripControl.Tabs; for (int i = 0; i < tabs.Count; i++) { if (tabs[i].Content != m_PreviewPanel) { (tabs[i].Content as DockContent).Close(); i--; } } (m_PreviewPanel as DockContent).Show(); UI_UpdateTextureDetails(); UI_UpdateChannels(); }
public bool SetTextureDisplay(TextureDisplay o) { return ReplayOutput_SetTextureDisplay(m_Real, o); }