public void Restart(byte kol_n, byte kol_m, int k_min) { supMatrix.RemoveMatrixSapperButtonOnForm(); supMatrix = new MatrixSapperButton(this, kol_n, kol_m, k_min); supMatrix.AddMatrixSapperButtonOnForm(); startGame = false; }
public Form1() { InitializeComponent(); try { Stream file = File.OpenRead("settimgs.txt"); BinaryFormatter fileRead = new BinaryFormatter(); SaveSetAndRez saveS_R = (SaveSetAndRez)fileRead.Deserialize(file); file.Close(); statistiks = new StatisticsData(); statistiks.massAllTimeData = saveS_R.Statistics; selectedBatton = saveS_R.selectedBatton; supMatrix = saveS_R.createMatrixSapperButton(this); } catch { supMatrix = new MatrixSapperButton(this, 16, 16, 40); // соответствует Medium selectedBatton = radioButtonOption.Medium; statistiks = new StatisticsData(); } supMatrix.AddMatrixSapperButtonOnForm(); }