public static LEFT_POKER decode(byte[] data) { LEFT_POKER proto = newBuilder(); proto.build(data); return(proto); }
public void build(byte[] data) { ByteBuffer buf = ByteBuffer.wrap(data); for (int i = 0; i < this.__flag.Length; i++) { this.__flag[i] = buf.get(); } if (this.hasSettingId()) { int size = buf.getShort(); for (int i = 0; i < size; i++) { this.settingId.Add(buf.getInt()); } } if (this.hasRoomId()) { this.roomId = buf.getInt(); } if (this.hasLoop()) { this.loop = buf.getInt(); } if (this.hasMaxLoop()) { this.maxLoop = buf.getInt(); } if (this.hasClubId()) { this.clubId = buf.getInt(); } if (this.hasOwnerId()) { this.ownerId = buf.getInt(); } if (this.hasPlayerCount()) { this.playerCount = buf.getInt(); } if (this.hasRoomStatus()) { this.roomStatus = (ROOM_STATUS)buf.get(); } if (this.hasSeatInfo()) { int size = buf.getShort(); for (int i = 0; i < size; i++) { byte[] bytes = new byte[buf.getInt()]; buf.get(ref bytes, 0, bytes.Length); this.seatInfo.Add(SEAT_INFO.decode(bytes)); } } if (this.hasDismissTime()) { this.dismissTime = buf.getLong(); } if (this.hasDismissMaxTime()) { this.dismissMaxTime = buf.getLong(); } if (this.hasLeftPoker()) { byte[] bytes = new byte[buf.getInt()]; buf.get(ref bytes, 0, bytes.Length); this.leftPoker = LEFT_POKER.decode(bytes); } }