public void endGame() { timer1.Stop(); laserTimer.Stop(); this.Hide(); LoseGame l = new LoseGame(); l.losetext2.Visible = false; l.Show(); }
public void endGame() { timer1.Stop(); timer2.Stop(); timer3.Stop(); timer4.Stop(); timer5.Stop(); timer6.Stop(); this.Hide(); LoseGame l = new LoseGame(); l.losetext2.Visible = false; l.Show(); }
private void end_game() { gameTimer.Stop(); if (score == 10) { this.Hide(); WinGame w = new WinGame(); w.Show(); } else { this.Hide(); LoseGame l = new LoseGame(score); l.Show(); } }