示例#1
0
        public static List <ValidSlice> assemblePizza(List <ValidSlice> finalSortedValidSlices, ref List <ValidSlice> pizza, int startFromRow, int startFromColumn, ref Stack <int> indices, int pizzaRows, int pizzaColumns)
        {
            //base case

            if (pizza.Count != 0 && (pizza[pizza.Count - 1].endingRow + 1) == pizzaRows && (pizza[pizza.Count - 1].endingColumn + 1) == pizzaColumns)
            {
                return(pizza);
            }
            //recursive case
            else
            {
                ValidSlice nextSlice = findNextSlice(finalSortedValidSlices, startFromRow, startFromColumn, ref indices);
                if (nextSlice == null)
                {
                    ValidSlice tmp = pizza [pizza.Count - 1];
                    pizza.RemoveAt(pizza.Count - 1);
                    nextSlice = findNextSlice(finalSortedValidSlices, tmp.startingRow, tmp.startingColumn, ref indices);
                    // try adding a variable named mistakeRouteDepth and make pops as much as mistakeRouteDepth
                    indices.Pop();
                    indices.Pop();
                    pizza.Add(nextSlice);
                    if (nextSlice.endingColumn + 1 < pizzaColumns)
                    {
                        return(assemblePizza(finalSortedValidSlices, ref pizza, nextSlice.startingRow, nextSlice.endingColumn + 1, ref indices, pizzaRows, pizzaColumns));
                    }
                    else
                    {
                        return(assemblePizza(finalSortedValidSlices, ref pizza, nextSlice.endingRow + 1, 0, ref indices, pizzaRows, pizzaColumns));
                    }
                }
                else
                {
                    pizza.Add(nextSlice);
                    if (nextSlice.endingColumn + 1 < pizzaColumns)
                    {
                        return(assemblePizza(finalSortedValidSlices, ref pizza, nextSlice.startingRow, nextSlice.endingColumn + 1, ref indices, pizzaRows, pizzaColumns));
                    }
                    else
                    {
                        return(assemblePizza(finalSortedValidSlices, ref pizza, nextSlice.endingRow + 1, 0, ref indices, pizzaRows, pizzaColumns));
                    }
                }
            }
        }
示例#2
0
        public static List <ValidSlice> createValidSlices(char[,] pizza, List <char[, ]> possibleSlicesToCut, int minimumIngredientsPerSlice)
        {
            List <ValidSlice> validSlices = new List <ValidSlice>();

            int rowsOfPizza    = pizza.GetLength(0);
            int columnsOfPizza = pizza.GetLength(1);

            foreach (char[,] slice in possibleSlicesToCut)
            {
                int rowsOfSlice    = slice.GetLength(0);
                int columnsOfSlice = slice.GetLength(1);

                //the following two fors are moving the search window
                for (int i = 0; i <= (rowsOfPizza - rowsOfSlice); i++)
                {
                    for (int j = 0; j <= (columnsOfPizza - columnsOfSlice); j++)
                    {
                        //check if it is a valid slice add it the ValidSlice list
                        char[,] tmp = isValidSlice(pizza, i, j, rowsOfSlice - 1 + i, columnsOfSlice - 1 + j, minimumIngredientsPerSlice);
                        if (tmp == null)
                        {
                            continue;
                        }
                        else
                        {
                            ValidSlice validSlice = new ValidSlice();
                            validSlice.startingRow    = i;
                            validSlice.startingColumn = j;
                            validSlice.endingRow      = rowsOfSlice - 1 + i;
                            validSlice.endingColumn   = columnsOfSlice - 1 + j;
                            validSlice.slice          = tmp;

                            validSlices.Add(validSlice);
                        }
                    }
                }
            }
            return(validSlices);
        }