示例#1
0
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                using (PDFDoc doc = new PDFDoc())
                {
                    doc.InitSecurityHandler();

                    pdftron.PDF.Page newPg = doc.PageCreate();
                    doc.PagePushBack(newPg);

                    Ink ink = Ink.Create(doc, new pdftron.PDF.Rect(110, 10, 300, 200));
                    pdftron.PDF.Point pt3 = new pdftron.PDF.Point(110, 10);
                    //pt3.x = 110; pt3.y = 10;
                    ink.SetPoint(0, 0, pt3);
                    pt3.x = 150; pt3.y = 50;
                    ink.SetPoint(0, 1, pt3);
                    pt3.x = 190; pt3.y = 60;
                    ink.SetPoint(0, 2, pt3);
                    pt3.x = 180; pt3.y = 90;
                    ink.SetPoint(1, 0, pt3);
                    pt3.x = 190; pt3.y = 95;
                    ink.SetPoint(1, 1, pt3);
                    pt3.x = 200; pt3.y = 100;
                    ink.SetPoint(1, 2, pt3);
                    pt3.x = 166; pt3.y = 86;
                    ink.SetPoint(2, 0, pt3);
                    pt3.x = 196; pt3.y = 96;
                    ink.SetPoint(2, 1, pt3);
                    pt3.x = 221; pt3.y = 121;
                    ink.SetPoint(2, 2, pt3);
                    pt3.x = 288; pt3.y = 188;
                    ink.SetPoint(2, 3, pt3);
                    ink.SetColor(new ColorPt(0, 1, 1), 3);
                    newPg.AnnotPushBack(ink);

                    // Save as a linearized file which is most popular
                    // and effective format for quick PDF Viewing.
                    doc.Save("linearized_output.pdf", SDFDoc.SaveOptions.e_linearized);

                    System.Console.WriteLine("Done. Results saved in linearized_output.pdf");

                    MessageBox.Show("Done. Results saved in linearized_output.pdf", "Document Creation");
                }
            }
            catch (PDFNetException ex)
            {
                System.Console.WriteLine(ex.Message);
            }
        }
        private static Ink setMarkArea(MarkArea ma)
        {
            pdftron.PDF.Rect r = AnnotationsMannager.ConvertRect(ma.RectArea());
            Ink ink            = Ink.Create(_currentDoc, r);

            pdftron.PDF.Point pt3 = new pdftron.PDF.Point();
            #region Path Calculations
            //Bottom Path
            pt3.x = r.x1; pt3.y = r.y1;
            ink.SetPoint(0, 0, pt3);
            pt3.x = r.x1 + 10 * (r.x2 - r.x1) / 100; pt3.y = r.y1 + 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(0, 1, pt3);
            pt3.x = r.x1 + 20 * (r.x2 - r.x1) / 100; pt3.y = r.y1;
            ink.SetPoint(0, 2, pt3);
            pt3.x = r.x1 + 30 * (r.x2 - r.x1) / 100; pt3.y = r.y1 + 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(0, 3, pt3);
            pt3.x = r.x1 + 40 * (r.x2 - r.x1) / 100; pt3.y = r.y1;
            ink.SetPoint(0, 4, pt3);
            pt3.x = r.x1 + 50 * (r.x2 - r.x1) / 100; pt3.y = r.y1 + 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(0, 5, pt3);
            pt3.x = r.x1 + 60 * (r.x2 - r.x1) / 100; pt3.y = r.y1;
            ink.SetPoint(0, 6, pt3);
            pt3.x = r.x1 + 70 * (r.x2 - r.x1) / 100; pt3.y = r.y1 + 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(0, 7, pt3);
            pt3.x = r.x1 + 80 * (r.x2 - r.x1) / 100; pt3.y = r.y1;
            ink.SetPoint(0, 8, pt3);
            pt3.x = r.x1 + 90 * (r.x2 - r.x1) / 100; pt3.y = r.y1 + 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(0, 9, pt3);
            pt3.x = r.x2; pt3.y = r.y1;
            ink.SetPoint(0, 10, pt3);

            //Top Path
            pt3.x = r.x1; pt3.y = r.y2;
            ink.SetPoint(1, 0, pt3);
            pt3.x = r.x1 + 10 * (r.x2 - r.x1) / 100; pt3.y = r.y2 - 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(1, 1, pt3);
            pt3.x = r.x1 + 20 * (r.x2 - r.x1) / 100; pt3.y = r.y2;
            ink.SetPoint(1, 2, pt3);
            pt3.x = r.x1 + 30 * (r.x2 - r.x1) / 100; pt3.y = r.y2 - 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(1, 3, pt3);
            pt3.x = r.x1 + 40 * (r.x2 - r.x1) / 100; pt3.y = r.y2;
            ink.SetPoint(1, 4, pt3);
            pt3.x = r.x1 + 50 * (r.x2 - r.x1) / 100; pt3.y = r.y2 - 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(1, 5, pt3);
            pt3.x = r.x1 + 60 * (r.x2 - r.x1) / 100; pt3.y = r.y2;
            ink.SetPoint(1, 6, pt3);
            pt3.x = r.x1 + 70 * (r.x2 - r.x1) / 100; pt3.y = r.y2 - 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(1, 7, pt3);
            pt3.x = r.x1 + 80 * (r.x2 - r.x1) / 100; pt3.y = r.y2;
            ink.SetPoint(1, 8, pt3);
            pt3.x = r.x1 + 90 * (r.x2 - r.x1) / 100; pt3.y = r.y2 - 7 * (r.y2 - r.y1) / 100;
            ink.SetPoint(1, 9, pt3);
            pt3.x = r.x2; pt3.y = r.y2;
            ink.SetPoint(1, 10, pt3);

            //Left Path
            pt3.x = r.x1; pt3.y = r.y1;
            ink.SetPoint(2, 0, pt3);
            pt3.y = r.y1 + 10 * (r.y2 - r.y1) / 100; pt3.x = r.x1 + 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(2, 1, pt3);
            pt3.y = r.y1 + 20 * (r.y2 - r.y1) / 100; pt3.x = r.x1;
            ink.SetPoint(2, 2, pt3);
            pt3.y = r.y1 + 30 * (r.y2 - r.y1) / 100; pt3.x = r.x1 + 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(2, 3, pt3);
            pt3.y = r.y1 + 40 * (r.y2 - r.y1) / 100; pt3.x = r.x1;
            ink.SetPoint(2, 4, pt3);
            pt3.y = r.y1 + 50 * (r.y2 - r.y1) / 100; pt3.x = r.x1 + 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(2, 5, pt3);
            pt3.y = r.y1 + 60 * (r.y2 - r.y1) / 100; pt3.x = r.x1;
            ink.SetPoint(2, 6, pt3);
            pt3.y = r.y1 + 70 * (r.y2 - r.y1) / 100; pt3.x = r.x1 + 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(2, 7, pt3);
            pt3.y = r.y1 + 80 * (r.y2 - r.y1) / 100; pt3.x = r.x1;
            ink.SetPoint(2, 8, pt3);
            pt3.y = r.y1 + 90 * (r.y2 - r.y1) / 100; pt3.x = r.x1 + 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(2, 9, pt3);
            pt3.x = r.x1; pt3.y = r.y2;
            ink.SetPoint(2, 10, pt3);

            //Right Path
            pt3.x = r.x2; pt3.y = r.y1;
            ink.SetPoint(3, 0, pt3);
            pt3.y = r.y1 + 10 * (r.y2 - r.y1) / 100; pt3.x = r.x2 - 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(3, 1, pt3);
            pt3.y = r.y1 + 20 * (r.y2 - r.y1) / 100; pt3.x = r.x2;
            ink.SetPoint(3, 2, pt3);
            pt3.y = r.y1 + 30 * (r.y2 - r.y1) / 100; pt3.x = r.x2 - 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(3, 3, pt3);
            pt3.y = r.y1 + 40 * (r.y2 - r.y1) / 100; pt3.x = r.x2;
            ink.SetPoint(3, 4, pt3);
            pt3.y = r.y1 + 50 * (r.y2 - r.y1) / 100; pt3.x = r.x2 - 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(3, 5, pt3);
            pt3.y = r.y1 + 60 * (r.y2 - r.y1) / 100; pt3.x = r.x2;
            ink.SetPoint(3, 6, pt3);
            pt3.y = r.y1 + 70 * (r.y2 - r.y1) / 100; pt3.x = r.x2 - 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(3, 7, pt3);
            pt3.y = r.y1 + 80 * (r.y2 - r.y1) / 100; pt3.x = r.x2;
            ink.SetPoint(3, 8, pt3);
            pt3.y = r.y1 + 90 * (r.y2 - r.y1) / 100; pt3.x = r.x2 - 7 * (r.x2 - r.x1) / 100;
            ink.SetPoint(3, 9, pt3);
            pt3.x = r.x2; pt3.y = r.y2;
            ink.SetPoint(3, 10, pt3);
            #endregion Path Calculations

            return(ink);
        }