示例#1
0
        // [In] Indique que les données doivent être marshalées de l'appelant vers l'appelé, mais pas à nouveau vers l'appelant. InAttribute class dans System.Runtime.InteropServices (http://msdn.microsoft.com/fr-fr/library/system.runtime.interopservices.inattribute.aspx)
        private int _HookProc(int nCode, User.WM wm, [In] User.Struct.KBDLLHOOKSTRUCT kbParam)
        {
            if (nCode >= 0 && (HookEvent != null || gbTrace))
            {
                User.VK vk = Messages.GetVirtualKey((int)kbParam.vkCode);
                KeystrokeMessageFlags     kf            = Messages.GetKeystrokeMessageFlags(kbParam.Flags);
                User.Struct.GUITHREADINFO GUIThreadInfo = Win32.Windows.GetGUIThreadInfo();
                uint ProcessId;
                uint ThreadId = User.GetWindowThreadProcessId(GUIThreadInfo.hwndFocus, out ProcessId);

                if (gbTrace)
                {
                    string sCode;
                    if (nCode == User.Const.HC_ACTION)
                    {
                        sCode = "HC_ACTION";
                    }
                    else
                    {
                        sCode = nCode.ToString();
                    }
                    string sKey = vk.ToString();
                    pb.Trace.WriteLine("KeyboardLowLevelHook                           : {0,-20} {1,-20} {2:x,4} {3,-11} process {4:x} thread {5:x}", wm, sKey, kbParam.vkCode, sCode, ProcessId, ThreadId);
                }

                if (HookEvent != null)
                {
                    KeyboardLowLevelHookMessage msg = new KeyboardLowLevelHookMessage()
                    {
                        nCode = nCode, kbParam = kbParam, wm = wm, vk = vk, KeyFlags = kf, GUIThreadInfo = GUIThreadInfo, ProcessId = ProcessId, ThreadId = ThreadId
                    };
                    HookEvent(msg);
                    if (msg.RemoveMessage)
                    {
                        return(1);
                    }
                }
            }
            return(User.CallNextHookEx(gHookHandle, nCode, wm, kbParam));
        }
示例#2
0
文件: Hook.cs 项目: labeuze/source
        // [In] Indique que les données doivent être marshalées de l'appelant vers l'appelé, mais pas à nouveau vers l'appelant. InAttribute class dans System.Runtime.InteropServices (http://msdn.microsoft.com/fr-fr/library/system.runtime.interopservices.inattribute.aspx)
        private int _HookProc(int nCode, User.WM wm, [In] User.Struct.KBDLLHOOKSTRUCT kbParam)
        {
            if (nCode >= 0 && (HookEvent != null || gbTrace))
            {
                User.VK vk = Messages.GetVirtualKey((int)kbParam.vkCode);
                KeystrokeMessageFlags kf = Messages.GetKeystrokeMessageFlags(kbParam.Flags);
                User.Struct.GUITHREADINFO GUIThreadInfo = Win32.Windows.GetGUIThreadInfo();
                uint ProcessId;
                uint ThreadId = User.GetWindowThreadProcessId(GUIThreadInfo.hwndFocus, out ProcessId);

                if (gbTrace)
                {
                    string sCode;
                    if (nCode == User.Const.HC_ACTION)
                        sCode = "HC_ACTION";
                    else
                        sCode = nCode.ToString();
                    string sKey = vk.ToString();
                    pb.Trace.CurrentTrace.WriteLine("KeyboardLowLevelHook                           : {0,-20} {1,-20} {2:x,4} {3,-11} process {4:x} thread {5:x}", wm, sKey, kbParam.vkCode, sCode, ProcessId, ThreadId);
                }

                if (HookEvent != null)
                {
                    KeyboardLowLevelHookMessage msg = new KeyboardLowLevelHookMessage()
                        { nCode = nCode, kbParam = kbParam, wm = wm, vk = vk, KeyFlags = kf, GUIThreadInfo = GUIThreadInfo, ProcessId = ProcessId, ThreadId = ThreadId };
                    HookEvent(msg);
                    if (msg.RemoveMessage) return 1;
                }
            }
            return User.CallNextHookEx(gHookHandle, nCode, wm, kbParam);
        }