private void Add(int column, int startTime, int endTime) { if (startTime == endTime) { HitCircleMania note = new HitCircleMania(hitObjectManager, column, startTime, SoundType); note.SampleSet = SampleSet; note.SampleSetAdditions = SampleSetAdditions; note.CustomSampleSet = CustomSampleSet; note.SampleVolume = SampleVolume; note.Siblings = 1; HitObjects.Add(note); } else { HitCircleManiaLong note = new HitCircleManiaLong(hitObjectManager, column, startTime, endTime, HitObjectSoundType.Normal); note.SoundTypeStart = HitObjectSoundType.Normal; note.SoundTypeEnd = SoundType; note.SampleSet = SampleSet; note.SampleSetAdditions = SampleSetAdditions; note.SampleSetAtEnd = SampleSet; note.SampleSetAdditionsAtEnd = SampleSetAdditions; note.CustomSampleSet = CustomSampleSet; note.SampleVolume = SampleVolume; note.Siblings = 1; HitObjects.Add(note); } }
private void Add(int col) { HitCircleMania note = new HitCircleMania(hitObjectManager, col, StartTime, SoundType); note.SampleSet = SampleSet; note.SampleSetAdditions = SampleSetAdditions; note.CustomSampleSet = CustomSampleSet; HitObjects.Add(note); }
internal double OverallStrain = 1; // Measures note density in a way internal DifficultyHitObjectMania(HitCircleMania BaseHitObject) { this.BaseHitObject = BaseHitObject; IndividualStrains = new double[BaseHitObject.hitObjectManager.ManiaStage.Columns.Count]; HeldUntil = new double[BaseHitObject.hitObjectManager.ManiaStage.Columns.Count]; for (int i = 0; i < BaseHitObject.hitObjectManager.ManiaStage.Columns.Count; ++i) { IndividualStrains[i] = 0; HeldUntil[i] = 0; } }
private void Add(int column, int startTime, int endTime, int siblings = 1, int simultaneousSiblings = 0) { if (simultaneousSiblings == 0) { simultaneousSiblings = siblings; } int volume = SampleVolume; if ((convertType & ManiaConvertType.NotChange) == 0) { if (SampleVolume != 0) { volume = Math.Min(SampleVolume, SampleVolume * 4 / 3 / simultaneousSiblings); } else { ControlPoint cp = hitObjectManager.Beatmap.ControlPointAt(StartTime); if (cp != null) { volume = Math.Min(cp.Volume, cp.Volume * 4 / 3 / simultaneousSiblings); } } } if (startTime == endTime) { HitCircleMania note = new HitCircleMania(hitObjectManager, column, startTime, SoundTypeAt(startTime)); note.SampleSet = SampleSetAt(startTime); note.SampleSetAdditions = SampleSetAdditionsAt(startTime); note.CustomSampleSet = CustomSampleSet; note.SampleVolume = volume; note.Siblings = siblings; HitObjects.Add(note); } else { HitCircleManiaLong note = new HitCircleManiaLong(hitObjectManager, column, startTime, endTime, SoundType); note.SoundTypeStart = SoundTypeAt(startTime); note.SoundTypeEnd = SoundTypeAt(endTime); note.SampleSet = SampleSetAt(startTime); note.SampleSetAdditions = SampleSetAdditionsAt(startTime); note.SampleSetAtEnd = SampleSetAt(endTime); note.SampleSetAdditionsAtEnd = SampleSetAdditionsAt(endTime); note.SlideSampleSet = SampleSet; note.SlideSampleSetAdditions = SampleSetAdditions; note.CustomSampleSet = CustomSampleSet; note.SampleVolume = volume; note.Siblings = siblings; HitObjects.Add(note); } }