private void onClick(object sender, EventArgs e) { if (Lobby.Status == LobbyStatus.PendingCreate) { return; } if (usePassword.Checked && gamePassword.Box.Text.Length == 0) { NotificationManager.ShowMessage("Enter a password before attempting to start the game..."); return; } NotificationManager.ShowMessageMassive("Creating game...", 1600); Lobby.Status = LobbyStatus.PendingCreate; ClientSideMatch match = new ClientSideMatch(MatchTypes.Standard, MatchScoringTypes.Score, MatchTeamTypes.HeadToHead, PlayModes.Osu, gameName.Box.Text, usePassword.Checked ? gamePassword.Box.Text : null, (int)playerCount.SelectedObject, BeatmapManager.Current.DisplayTitle, BeatmapManager.Current.BeatmapChecksum, BeatmapManager.Current.BeatmapId, Mods.None, GameBase.User.Id, MultiSpecialModes.None, Player.Seed); MatchSetup.Match = match; BanchoClient.SendRequest(RequestType.Osu_MatchCreate, match); }
public static void IncomingMatch(ClientSideMatch match) { if (MatchSetup.Match != null && MatchSetup.Match.matchId == match.matchId) { MatchSetup.IncomingMatch(match); } lock (Matches) { int found = Matches.FindIndex(m => m.matchInfo.matchId == match.matchId); if (found < 0) { Matches.Add(new LobbyMatch(match)); } else { Matches[found].matchInfo = match; } } LobbyUpdatePending = true; }